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*THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN 
NINTENDO GAMECUBE ™ MANUFACTURED FOR SALE IN AND PURCHASED 
AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!

Limited Warranty

Sega of America, Inc. warrants to the original consumer purchaser that the Nintendo 
GameCube shall be free from defects in material and workmanship for a period of 90-days 
from the date of purchase. If a defect covered by this limited warranty occurs during this 90-
day warranty period, the defective Nintendo GameCube™ Game Disc or component will be 
replaced free of charge. This limited warranty does not apply if the defects have been 
caused by negligence, accident, unreasonable use, modification, tampering or any other 
causes not related to defective materials or workmanship. Please retain the original or a 
photocopy of your dated sales receipt to establish the date of purchase for in-warranty 
replacement. For replacement, return the Game Disc, with its original packaging and 
receipt, to the retailer from which the software was originally purchased. In the event that 
you cannot obtain a replacement from the retailer, please contact Sega to obtain support.

Obtaining technical support/service

To receive additional support, including troubleshooting assistance, please
contact Sega at:
* web site . . . . . . . . . . . http://www.sega.com
* e-mail . . . . . . . . . . . . . [email protected] 
* telephone . . . . . . . . .  800-USA-SEGA (800-872-7342)

LIMITATIONS ON WARRANTY

ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 
90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET 
FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA,  INC., BE LIABLE FOR 
CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY 
EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE 
VALID IN THE UNITED STATES AND CANADA ONLY. SOME STATES DO NOT ALLOW 
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF 
CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION 
MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. 
YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.

Sega is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA logo, and 
Amazing Island™ are either registered trademarks or trademarks of Sega Corporation or its 
affiliates. © SEGA, 2004.  All Rights Reserved. This game is licensed for use with The 
Nintendo GameCube System only. Copying and/or transmission of this game is strictly 
prohibited. Unauthorized rental or public performance of this game is a violation of 
applicable laws.  Sega of America, Inc., 650 Townsend Street, Suite 640, San Francisco, CA 
94103. All Rights Reserved. www.sega.com.  Programmed in Japan. Made and printed in the 
USA.

Important Legal Information

Copying of any video game for any Nintendo system is illegal and is strictly 
prohibited by domestic and international intellectual property laws. “Back-up”
or “archival” copies are not authorized and are not necessary to protect your 
software. Violators will be prosecuted. 

This video game is not designed for use with any unauthorized copying device or 
any unlicensed accessory. Use of any such device will invalidate your Nintendo 
product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not 
responsible for any damage or loss caused by the use of any such device. If use of 
such device causes your game to stop operating, disconnect the device carefully to 
avoid damage and resume normal game play. If your game ceases to operate and 
you have no device attached to it, please contact the game publisher's "Technical 
Support" or "Customer Service" department.

The contents of this notice do not interfere with your statutory rights.

This booklet and other printed materials accompanying this game are protected by 
domestic and international intellectual property laws.

Rev-D (L)

NOTES

Summary of Contents for Amazing Island

Page 1: ...FRONT COVER...

Page 2: ...FULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO HARDWARE SYSTEM GAME DISC OR ACCESSORY THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SA...

Page 3: ...AL ARE TRADEMARKS OF NINTENDO 2001 NINTENDO ALL RIGHTS RESERVED LICENSED BY This official seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellenc...

Page 4: ...ream but the world he woke up to was not the world he had known before Amazing Island is a one to four play er game Connect the NINTENDO GAMECUBE Controller to Controller Socket 1 for one player or to...

Page 5: ...help him to create his part ner monsters clear the trials defeat Black Evil and save Amazing Island WHAT IS AMAZING ISLAND The legendary Amazing Island exists somewhere in this world It is a peaceful...

Page 6: ...ctions Depending on Action Stage Before each Action Stage begins the controls are explained onscreen Read these carefully before continuing STORY MODE Control the player character and help save Amazin...

Page 7: ...to save your monster too A menu will display all the games stored on the Nintendo GameCube Memory Card Choose a game and press the a Button to select You will find your player character returned to th...

Page 8: ...URSELF ANSWER FOLU S QUESTIONS If you choose to make with asssitance Folu will ask you a number of questions Once you have answered these Folu will design you a mon ster based on your personality and...

Page 9: ...ing If you win this then one of the stolen Vision Orbs will be returned If you can defeat all of the Evilings in the course then the road to a new set of courses will be opened READ THE ACTION STAGE R...

Page 10: ...Additional Controllers are required to play Multiplayer mode CHOOSE PLAYER DATA Select the number of players 2 to 4 and choose a Play Data or Play As Guest new character created for one game only in t...

Page 11: ...able to the Nintendo GameCube 2 Connect the cable to the Game Boy Advance Please do not connect any additional Game Boy Advance systems or cables to the Nintendo GameCube 3 See instructions on p 17 an...

Page 12: ...d input a command MP reduces or increases by the MP requirements of the chosen com mand Once decided the battle will begin ATTACK The fastest monster attacks first By match ing Types you can inflict l...

Page 13: ...nsure all sys tems are properly connected as detailed in Connection Methods Each player should select Link Battle from the Title menu and when ready press the a Button to display the Battle Screen 1P...

Page 14: ...e Boy Advance to the Nintendo GameCube in accordance with the instructions on p 18 3 From the Title Menu select Connect to GameCube on the GameBoy Advance Then select OK on the Nintendo GameCube 4 Sel...

Page 15: ...27 26 CREDITS NOTES Manual Production Yoshihiro Sakuta Hisakazu Nakagawa Satoru Ishigami Colin Restall...

Page 16: ...AND CANADA ONLY SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU...

Page 17: ...REAR COVER...

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