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Chapter 13. Advanced Topics
177
Note:
Advanced Users Only: Any BDF font should be usable with Rockbox. To convert
b
from
.bdf
to
.fnt
, use the
convbdf
tool. This tool can be found in the
tools
directory
of the Rockbox source code. See
Z
CreateFonts#ConvBdf
for more details. Or just run
convbdf
without any parameters to see the possible options.
13.1.4. Loading Languages
Rockbox can load language files at runtime. Simply copy the
.lng
file
(do not use the
.lang file)
to the player and “play” it in the Rockbox directory browser or select
Set-
tings
→
General Settings
→
Language
from the
Main Menu
.
Note:
If you want a language to be loaded automatically every time you start up, it
b
must be located in the
/.rockbox/langs
directory and the filename must be a maximum
of 24 characters long.
If your language is not yet supported and you want to write your own language file
find the instructions on the Rockbox website:
Z
LangFiles
13.1.5. Changing Filetype Colours
Rockbox has the capability to modify the
File Browser
to show files of different types
in different colours, depending on the file extension.
Set-up
There are two steps to changing the filetype colours – creating a file with the extension
.colours
and then activating it using a config file. The
.colours
files
must
be stored
in the
/.rockbox/themes/
directory. The
.colours
file is just a text file, and can be
edited with your text editor of choice.
Creating the .colours file
The
.colours
file consists of the file extension (or
folder
) followed by a colon and then
the colour desired as an RGB value in hexadecimal, as in the following example:
folder:808080
mp3:00FF00
ogg:00FF00
txt:FF0000
???:FFFFFF
The permissible extensions are as follows:
folder, m3u, m3u8, cfg, wps, lng, rock, bmark, cue, colours, mpa, mi4, mp1,
The Rockbox manual
(version rUnversioned directory-150220)
Sansa e200 and e200R Series