MAP OPERATIONS
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needs. In this example, start by pressing [MAP] until “1” shows at
the top of the map status bar.
Press [M] to activate menu mode. Press [MAP] to display the MAP
menu. A pop-up window will appear on the display next to the
[MAP] button as shown below. All settings in map memory 1 are
coped to S (the scratchpad memory), and you can now make non-
permanent changes using the knobs. Changes are actually made
to the scratchpad memory S. To save changes into one of the map
memory locations 1-4, use the COPY function described later in this
chapter.
Figure 6-2 Map setup menu
The following actions occur every time the Map Setup mode is
accessed:
•
The currently selected display memory is copied into S.
•
S becomes the active memory.
•
Map Setup mode is entered and changed can be made to
the map display.
Map Setup mode allows you to change the scratchpad memory S by
adding or deleting items from the map category by category. While
in the map menu, rotate the left knob to highlight an item in the left
column and rotate the right knob to select the available options in
the right column. The middle column will display the current
selection.
As an example, to display Class B airspace the following steps will
be used:
•
Press [M] to activate menu mode.
•
Press [MAP] to display the MAP menu.
MAP OPERATIONS
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SANDEL SN3500 EHSI PILOT’S GUIDE
PAGE
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•
Rotate the left knob until “MENU SEL” in the far left column
is highlighted.
•
Rotate the right knob until airspace is highlighted as shown
below:
Figure 6-3 Select "AIRSPC"
•
Next, rotate the left knob until “B” is highlighted;
•
Next, rotate the right knob to toggle Class B airspace to
“ON”.
Figure 6-4 Select "ON"
•
Press [M] to exit the menu and return to normal operation.
Class B airspace will now be shown on the map display and
the airspace icon will appear in the Map Status Bar.
Map Memory Settings
Map settings can be retained for future use by storing them into one
of the four memory presets. Individual memory presets can also be
cleared, set to defaults, or copied to the scratch memory. These
functions are all accessed through the map memory menu.
To access the map memory menu: