S5PC110_UM
13 12BG2D
13-2
13.3 COLOR FORMAT CONVERSION
FIMG-2D V3.0 supports eight color formats: XRGB_8888, ARGB_8888, RGB_565, XRGB_1555, ARGB_1555,
XRGB_4444, ARGB_4444, and PACKED_RGB_888. The structure of each color format is illustrated in the figure
below. FIMG-2D V3.0 supports four channel orders: ARGB, RGBA, ABGR, and BGRA.
Figure 13-1 Color Format
The internal computations use ARGB_8888 format. All data (source, destination, foreground, background, blue-
screen, pattern) are converted to ARGB_8888 format before computation, and the final result are converted to the
color format specified by DST_COLOR_MODE_REG before writing to frame buffer.
When a 16-bit color data is converted to 32-bit, the expanded color data is made by the following rule: the data of
each field is shifted (8 – x) bits to left, where x is the bit-width of the field. The least significant x bits of the new
field data are padded with the most significant x bits of the original field data. For example, if the R value in
RGB_565 format is 5’b11010, it will be converted to 8’b11010110, with three LSBs padded with three MSBs
(3’b110) from the original R value. Note that, the A field in RGBA_5551 and ARGB_1555 only has one bit, so it is
converted to either 8’b00000000 or 8’b11111111 (A=1’b1).
When a 32-bit color data is converted to 16-bit, the data of each field is truncated to x bits, where x is the bit-width
of the field in the new color format. For example, if the R value in ARGB_8888 format is 8’b11001110, it will be
converted to 5’b11001 in the RGB_565 format, with the three LSBs discarded. Note that, if the A field of the 32-bit
color data is not 0, the A field in ARGB_1555 will be 1’b1; otherwise, 1’b0.
Summary of Contents for S5PC110
Page 4: ...Section 1 OVERVIEW ...
Page 28: ...Section 2 SYSTEM ...
Page 374: ...S5PC110_UM 4 POWER MANAGEMENT 4 14 4 Let DRAMs exit from self refresh mode ...
Page 473: ...S5PC110_UM 6 BOOTING SEQUENCE 6 10 Figure 6 3 Secure Booting Diagram ...
Page 474: ...Section 3 BUS ...
Page 491: ...S5PC110_UM 2 CORESIGHT Figure 2 4 Structure of the Coresight DAP Components 2 8 ...
Page 506: ...Section 4 INTERRUPT ...
Page 537: ...Section 5 MEMORY ...
Page 540: ......
Page 703: ...Section 6 DMA ...
Page 705: ...List of Figures Figure Title Page Number Number Figure 1 1 Two DMA Tops 1 1 ...
Page 737: ...Section 7 TIMER ...
Page 795: ...Section 8 CONNECTIVITY STORAGE ...
Page 883: ...S5PC110_UM 5 USB2 0 HS OTG 5 7 5 6 3 OTG FIFO ADDRESS MAPPING Figure 5 3 OTG FIFO Mapping ...
Page 1100: ...Section 9 MULTIMEDIA ...
Page 1116: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 5 Figure 1 2 Block Diagram of the Data Flow ...
Page 1125: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 14 1 3 3 2 7 16BPP Display 1555 P1 P2 P3 P4 P5 LCD Panel ...
Page 1145: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 34 Figure 1 10 Blending Decision Diagram ...
Page 1149: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 38 Figure 1 14 Hue Control Block Diagram ...
Page 1184: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 73 ...
Page 1226: ...S5PC110_UM 1 0BDISPLAY CONTROLLER 1 115 ...
Page 1328: ...S5PC110_UM 2 1BCAMERA INTERFACE 2 81 ...
Page 1369: ...S5PC110_UM 4 3BMIPI CSIS 4 2 4 2 BLOCK DIAGRAM Figure 4 1 MIPI CSI System Block Diagram ...
Page 1381: ...S5PC110_UM 4 3BMIPI CSIS 4 14 ...
Page 1431: ...S5PC110_UM 6 5BMULTI FORMAT CODEC 6 39 ...
Page 1471: ...S5PC110_UM 6 5BMULTI FORMAT CODEC 6 79 Figure 6 7 VC1 Parameters ...
Page 1626: ...S5PC110_UM 10 9BHIGH DEFINITION MULTIMEDIA INTERFACE 10 17 Figure 10 10 Channel Status Block ...
Page 1775: ...S5PC110_UM 13 12BG2D 13 6 FIMG 2D FIMG 2D FIMG 2D Figure 13 3 Rotation and Flip Example ...
Page 1798: ...Section 10 AUDIO ETC ...
Page 1803: ...S5PC110_UM 1 AUDIO SUBSYSTEM 1 2 Figure 8 7 Keypad I F Block Diagram 8 8 ...
Page 1951: ...Section 11 SECURITY ...
Page 1954: ...List of Tables Table Title Page Number Number Table 1 1 Security Features of S5PC110 1 2 ...
Page 1964: ...S5PC110_UM 2 ADVANCED CRYPTO ENGINE Figure 2 9 DES Byte Swapping Scheme 2 9 ...
Page 2005: ...Section 12 ETC ...
Page 2039: ...Section 13 SIZE BALL MAP ...