ENGLISH
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• The current score: A numerical evaluation of the current position,
based on a pawn being worth 1.0 points; a positive number
indicates that White is ahead. Example: If White is winning by
two pawns, the display will show
Score: +2.0
. Note that the
score is not valid on the Problem Solving Levels.
• Two-part display: (a) The current search depth, or the number of
individual moves the computer is looking ahead. For example: If
the computer is looking ahead 439 individual moves, you’ll see
d:4 39
, with the
d:
standing for depth. (b) The move being
considered (if the computer is currently thinking).
• Two-part display: (a) The time used so far for the current move.
(b) The number of nodes, or positions, being searched per
second (if the computer is currently thinking).
7.3 Chess Clock Information
After pressing HINT/INFO to access Info Mode, press it two more
times to see chess clock information. The display will show the total
elapsed time for both sides. Notice that the chess clock symbol in the
middle portrays the current side to move and the type of clock in use.
Pressing
˘
will cycle through two displays, as shown below:
• Total elapsed time for White/Black (Countup Clock)
White to move
[
, Black to move
]
.
• Total remaining time for White/Black (Countdown Clock: Prob-
lem Solving/Speed Chess Levels only)
White to move
{
, Black to move
}
.
If the Countdown Clock is not currently activated, the second
display will simply show a blank clock (
--:--{--:--
).
The clocks will stop for various reasons during a game, such as if
you take back a move, check level settings, select options, set up a
position, or turn the computer off. The times are retained in memory,
however, and the clocks resume as soon as play is continued. When-
ever you change playing levels or reset the computer for a new game,
the clocks are always set back to zero.
7.4 Move Count/Game Moves
After pressing HINT/INFO to access Info Mode, press it three more
times to see the current move number and the last move made. You
can then press
¯
to cycle back through the moves of your game, if
desired, or press
˘
to go forward again at any point. This gives you
an opportunity to go back and write down the moves of a game that
turns out to be unexpectedly great!