Rugged Interactive
Unit 1 Callywith Court,
Callywith Gate Ind. Est.,
Bodmin, Cornwall
PL31 2RQ
+44 (0) 1726 981 123
www.rugged-interactive.co.uk
Section 5
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1
© Rugged Interactive
2019
Section 5
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Programs Guide
5.1 ClearOut
Summary:
For repetitive exercise, stamina building and core stability. Popular within circuit
training routines and effective with all types of accessory. A good alternative to body
weight squats.
CardioWall:
Standard, Ability and Sensory.
Gameplay:
All pods will appear
green
. On selection of each illuminated pod, the light will turn out.
Once all lit pods are cleared, all pods will reappear
blue
. Once all of the
blue pods
are cleared, all pods will reappear
red
. Once all of the
red pods
are cleared, all pods
will reappear
green
, etc.
Aim:
To clear as many illuminated pods as possible within the given time limit.
Scoring system:
+1 point for each pod hit
Duration:
0.5 / 1 / 2 / 3 / 4 / 5 / 10 / 15 / 20 / 25 / 30 minutes
NOTE:
At any time, if the CardioWall behaves unexpectedly during gameplay, wait for at least 30 seconds
for the unit to reset to its idle state. For gameplay greater than or equal to 10 minutes, wait for at least 2
minutes for the unit to reset to its idle state. This longer time-out period is designed to allow multiplayer
circuit training.