USER SECTION: INTERPRETING YOUR HQ
If you are setting up an HQ for the first time, refer to the
INSTALLER SECTION.
1.
An HQ is a mobile receiver that monitors 1 to 8 Roboguards.
2.
The HQ has 4 Zone lights. Each Zone can report on 2
Roboguards. A Green Zone light identifies Active Zones. Each
Zone has a button to activate or de-activate the Zone.
3.
The HQ has 2 ‘monitor’ lights, Tamper and Trouble. These will
report on the status or health of every Roboguard.
4.
Turn your HQ upside-down – there is a hole in the casing.
The hole towards the front of the HQ through which you can
see a Red light – indicates your HQ is receiving Robo signals,
and when connected to the Charger, a Green light as well –
indicating the charger is correctly connected.
5.
Active Zones are indicated by a solid green light. Press and
release the zone button to turn the zone OFF – no light showing,
press and release the zone button to turn the zone ON – green
light showing. If no light comes on there is no Roboguard in that
zone.
6.
GREEN ZONE LIGHT FLASHING:
Indicates intruder – the
Roboguard(s) connected to that zone has been triggered. The
flashing light is merely a visual indicator that the zone has been
triggered and does not effect the operation of the system.
A.
To re-set the light to solid green – press the zone button once
to turn it OFF, and once again to turn it ON to solid green.
B.
If the Roboguard is connected in Mode B, re-setting as above
will cause the HQ to emit a short low tone bark.
7.
RED TAMPER LIGHT FLASHING:
Indicates the cover of your
Roboguard has been removed. As this happens your HQ will emit
10 beeps and the tamper light will come on.
A.
To see which Roboguard has been tampered with, press and
release the Tamper Button.
B.
The Tamper Light will burn solid red and the zone light of the
Roboguard will be green (solid green for Mode A Roboguards,
and flashing green for Mode B Roboguards).
C.
Press and release the green light button, it will go out, press
and release the red light button to re-set.
D.
Check the Roboguard that has been tampered with.
8.
RED TROUBLE LIGHT FLASHING:
Indicates your HQ is having
trouble communicating with one or more Roboguards. The
Roboguard sends an
‘auto-test’ radio signal
to the HQ every
20 minutes. From this silent test, the HQ is able to determine the
radio signal strength and battery voltage of each guard. If either
is low the HQ will indicate this by flashing the red ‘Trouble’ light.
To establish which Roboguard is reporting the trouble condition
and to reset the light, you must do the following:
A.
Press and release the Trouble Button.
B.
The Trouble Light will burn solid red and the zone light of the
Roboguard will be green (solid green for Mode A Roboguards,
and flashing green for Mode B Roboguards).
C.
Press and release the green light button, it will go out, press
and release the red light button to re-set.
D.
If your system is new, place the HQ in a different location to
ensure it has good communication with the Roboguard.
E.
If your system is a few years old, and the problem persists,
change the batteries in the Trouble Roboguard.
INSTALLER SECTION: Setting up the HQ for the 1
st
Time
The HQ has 5 outputs, allowing a connection to a siren, to your
alarm panel or other devices such as a cell module. These outputs
are accessed via the ‘Tele-cable’ supplied.
The HQ is remote ready and its outputs can be remotely activated
or de-activated using only a Roboguard Remote.
To program guards into the HQ, follow these steps:
1.
Connect the Battery:
NOTE:
Using the switch under the base of
the HQ next to the power and RF indicator light.
2.
Connect your HQ to the 12-Volt charger supplied and let it
charge for 24 hrs to ensure long battery life.
3.
Your HQ is now in Standby Mode.
You can now program your
Roboguards into the desired Zones on the HQ.
4.
Program Modes A and B can each accept 4 Roboguards. If you
have more than 4 Roboguards you will have to use both modes,
if you have 4 or less then you can choose to use Mode A and/or
Mode B.
NOTE: Roboguards that share a Zone in Mode A
and Mode B will both be turned on and off together, so
ensure that they are positioned adjacent to each other in
your garden.
PROGRAM MODE A: (FIRST 4 ROBOGUARDS)
1.
Press and hold the Tamper Button until you
hear a beep
then
release. The Tamper light will burn solid red.
2.
Press and release the desired Zone
button on the HQ, it will burn solid
green.
3.
Press and release the Tamper
Switch on your Roboguard. The
Roboguard will sound 4 beeps and
transmit a tamper signal, your HQ
will emit 10 beeps, and all the
lights will flash to indicate
successful programming.
4.
Press any Zone Button to return to Standby Mode (or the HQ will
time-out in 20 seconds).
5.
To program the next Roboguard, press and hold the HQ Tamper
Button until you
hear a beep
. The Tamper light will burn solid
red and the previously programmed Roboguard Zone (s) will
burn solid green. Press and release the desired Zone button on
the HQ, it will burn solid green and the other green lights will
turn off.
6.
Press and release the Tamper Switch on your Roboguard. The
Roboguard will transmit a tamper signal, your HQ will emit 10
beeps, and all the lights will flash. Press any Zone Button to
return to Standby Mode or let the HQ time-out.
7.
When your Roboguard is triggered (intruder) in Mode A:
A.
The HQ will beep the corresponding number of times as the
Zone. The green Zone light will start to flash for visual
identification of the triggered Roboguard. The green Zone
light will continue to flash until it is re-set. This does not
affect the operation of your system.
B.
To reset the flashing Zone light to solid green – press the
Zone button once to turn the Zone OFF –disarm, once to turn
the Zone back ON – re-arm.
To Remove a Roboguard from a Zone:
Enter programming mode
A, select the Zone and press the Trouble button.
PROGRAM MODE B: (ADDITONAL 4 ROBOGUARDS)
1.
Press and hold the Trouble Button until you
hear a beep
then
release. The Trouble light will burn solid red. (Press Tamper to
exit early and effect no changes)
2.
Press and release the desired Zone button on the HQ, it will burn
solid green.
3.
Press and release the Tamper Switch on your Roboguard. The
Roboguard will transmit a tamper signal, your HQ will emit 10
beeps, and all the lights will flash to indicate successful
programming.
4.
Press any Zone Button to return to Standby Mode (or the HQ will
time-out in 20 seconds).
5.
To program the next Roboguard, press and hold the Trouble
Button until you
hear a beep
. The Trouble light will burn solid
red and the previously programmed Roboguard Zone (s) will
burn solid green. Press and release the desired Zone button on
the HQ, it will burn solid green and the other green lights will
turn off.
6.
Press and release the Tamper Switch on your Roboguard and
continue as above.
7.
When your Roboguard is triggered (intruder) in Mode B:
A.
The HQ will beep the corresponding number of times as the
Zone followed by a low tone. The green Zone light will start to
flash for visual identification of the triggered Roboguard. The
green Zone light will continue to flash until it is re-set. This
does not affect the operation of your system.
B.
To reset the flashing Zone light to solid green – press the
Zone button once to turn the Zone OFF –disarm, once to turn
the Zone back ON – re-arm.
To Remove a Roboguard from a Zone:
Enter programming mode
B, select the Zone and press the Trouble button.
Note:
When re-setting a Zone that has been triggered in Mode B
the HQ will emit a short low tone bark. This allows you to hear the
difference between a Mode A trigger (no low tone) and a Mode B
trigger (low tone), after the fact.
PROGRAM MODE C: REMOTE CONTROL PROGRAMMING
Remote Programming:
The remote is only required if you want to
use the arm/disarm, panic and silent panic functions. As a default