Retroactive 64drive User Manual Download Page 3

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•  ‘A’ button selects item or tab

•  ‘B’ button cancels or returns to the 

previous screen

•  ‘C’-Up/Down buttons can be used to 

scroll quickly through long listings

•  ‘C’-Left/Right jump to the start and end 

of the current folder

•  Both the analog stick and the d-pad 

may be used to move the cursor. The 

current highlighted item will have a 

pulsing border around it.

Loading an Image

Once a file has been picked, the loading 

options screen will be shown. 

In most cases, the 64drive can pick the 

best settings and you can just press A to 

load the image straight away.

If the image to be loaded uses an internal 

cartridge save method, the 64drive will 

create a file to hold the save data on the 

memory card.

In some cases the software to be loaded 

may not be designed to run on your 

console’s region. You can try forcing the 

region, but it is best to leave it on “Auto”.

After You’re Done

Press the RESET button on the N64 con-

sole to return back to the menu, or if the 

option was enabled, reset back to the 

same image. 

On firmwares 1.xx, you MUST press 

reset to flush the savegame data 

back to the memory card, or your progress 

will not be updated!

Copy Image Files

Next, copy over any images you want to 

run on the memory card.

Organization doesn’t matter. However, 

there is a limit of about 1000 entries per 

folder. You may choose to categorize your 

images in folders, or you can dump them 

all in the root directory.

Both .Z64 (big-endian) and .V64/.N64 

(byte-swapped) formats are supported. 

The latter is byteswapped by the hardware 

while loading so there is no speed penalty.

Turn It On

Put the memory card in your 64drive. 

MicroSD cards go in the rear, with the gold 

contacts facing towards you. Compact-

Flash cards go in the front with the label 

facing the front of the console. 

If both cards are in at the same time, CF 

will take priority.

Now power it on. The first thing you should 

see is the bootloader icon - a small rotat-

ing symbol. 

It should pause for just a second while it 

finds the menu program and loads it.

Within just a moment you should see the 

menu for the first time.

Getting Around the Menu

The buttons control the menu much the 

same way as they do in most games.

Introduction

The 64drive is a tool designed to be used 

with the Nintendo 64 video game console 

for the ends of game development and/or 

modification.

Conceived out of frustration at the lack 

of options available on the market, it 

incorporates a capable feature set, robust 

hardware design, and incredible attention 

to detail.

I hope that you as the user will appreciate 

the polish and enjoy the product.

Physical Considerations

Please observe these guidelines when 

using the product:

•  The cart is designed for indoor use only. 

Keep it dry, avoid dropping it, and don’t 

let foreign objects get into it.

•  Special attention should be paid to the 

edge connector on the bottom. If it gets 

dirty there will not be a good connec-

tion and in rare cases you might lose 

some data. 

•  This product supports upgrades in the 

field. It is possible to render the car-

tridge otherwise unusable if care is not 

taken when applying upgrades. 

•  All common sense rules for the proper 

treatment of expensive electronic 

equipment should be observed.

In Case of a Problem

Refer to the Troubleshooting section. 

In the event of a problem not detailed in 

this document, see the Contact section to 

send an email to Support.

Getting Started

Check Formatting

The 64drive only works with memory 

cards that are formatted with the 

FAT32 

filesystem.

Older cards may need to be re-formatted 

to work. Under Windows you can check by 

viewing the card’s Properties.

For best results, you should use the SD 

Association’s Formatter Software -  

http://www.sdcard.org/downloads/ 

formatter_4/ (Mac, Windows). 64GB and 

larger cards will default to exFAT, which is 

not supported. 

Install the Menu

Download the last menu from the Support 

page on the website. 

This is distributed as a compressed 

ZIP archive, containing the MENU.BIN 

(actual menu program) and also a text file 

changelog describing the new features or 

bugfixes relevant to that version.

Copy MENU.BIN to the root directory of 

your SD or CompactFlash memory card. 

This means that the file should not be 

within any other sub-folders on the card.

!

Summary of Contents for 64drive

Page 1: ...D E V E L O P M E N T T O O L USER S MANUAL 121414 ...

Page 2: ...nu to see more specific attributions and software revision information NOTICES CONTENTS COPYRIGHT INFORMATION iv NOTICES iv CONTENTS v Introduction 1 Physical Considerations 1 In Case of a Problem 1 Getting Started 1 Check Formatting 1 Install the Menu 1 Copy Image Files 2 Turn It On 2 Getting Around the Menu 2 Loading an Image 2 After You re Done 2 Menu Options 3 Use Saves Folder 3 Reset Button A...

Page 3: ...gram and loads it Within just a moment you should see the menu for the first time Getting Around the Menu The buttons control the menu much the same way as they do in most games Introduction The 64drive is a tool designed to be used with the Nintendo 64 video game console for the ends of game development and or modification Conceived out of frustration at the lack of options available on the marke...

Page 4: ...ontroller and copy the entire contents into a virtual con tainer file stored on the memory card The menu supports 6 of these virtual containers so that if you run out of space on your real Controller Pak it may be set aside You may move around the pak contents as whole but at this time re moving individual entries is unsupported All software designed for the N64 console utilizing a Controller Pak ...

Page 5: ...s stopped Tools The 64drive_usb tool is available from the support website With it you can trans fer your homebrew images to the cartridge for testing and debugging You can also read and write directly to the USB FIFO using a set of memory mapped registers The specifics are detailed in the separate Hardware Specification document avail able from the support website USB Mode The 64drive has a dedic...

Page 6: ...ther parts of the world received cartridges whose notches are inset by about 1cm It is possible for software running on the N64 to detect what region of console it is using Some titles were able to adapt to these changes and apply video and sound changes to work in both regions Others were hard coded to only accept one region It is possible to have the 64drive to fake the proper region but since t...

Page 7: ... 7101 and the BANK jumper immediately above the CIC footprint should also then be shorted closed This selects an alternate bootload er that is compatible with the new CIC No compatibility problems have been found as a result of using this method Otherwise there are patches in the wild for both these two situations Troubleshooting Startup Problems I am using CompactFlash and loading is erratic or g...

Page 8: ... the effects I m seeing or inexplicably broken Delete the settings cfg file from the memory card and let the menu rebuild it Sector too close to MBR error Please email me at the support address Filesystem issue This may indicate a problem with the FAT table Put the memory card in a computer and run a disk integ rity scan such as chkdsk Settings cfg is corrupt Delete the file and try again ...

Page 9: ...64drive retroactive be ...

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