2. Pitch
This control sets the amount of random pitch deviation. Range: +/- 2 octaves.
The purple LED indicators will blink when trying to turn the encoder past the minimum or maximum.
Clicking this encoder from the secondary control menu will restore all secondary controls to their default positions.
3. Start
Random Grain Position.
This will add random deviation to the playback position that new grains are generated from.
At its minimum value, all grains are generated from the current playback position.
At its maximum value, all grains are generated from a random position within the file or buffer.
4. Size
Controls the amount of random panning applied to the generated grains.
When fully counter-clockwise, there will be no random panning of grains.
When fully clockwise, each grain will be panned to a random location between both outputs.
5. Density
Controls the amount of random time displacement for grains.
The grains will still be created at the same rate as before, but they will be displaced up to a maximum of 10 seconds.
When the grain plays it will have the same pitch, window shape, and size that it had when it was generated.
These random displacements are calculated independently for the left and right channels.
6. Overlap
Sets the amount of random deviation in grain size. The control is +/- 100% at maximum, and the deviation is added
to the overlap setting.
These random grain sizes are calculated independently for the left and right channels.
7. Blend
Controls the modulation index of FM applied to each grain.
This is disabled when density is set fully counter-clockwise or when set to live source.
This applies FM directly to the grains, and has no effect on the phase vocoded sound.
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Summary of Contents for Nebulae
Page 1: ...Nebulae 1...
Page 8: ...Marked Diagram 8...
Page 23: ...Secondary Controls No Secondary Controls have been implemented yet 23...
Page 31: ...Release Notes 31...