REASON PIANOS MANUAL
6
Hypersampling
Multisampling is the industry standard for digital representation of acoustic and
analog instruments. While the method has been refined somewhat over the
years, multisampling still has a few shortcomings:
1. The dynamic resolution is too low, failing to capture the subtle nuances
between the steps.
Reason Pianos use 4 velocity levels and 25 sampling points across
the keyboard.
2. Typically, a single microphone (or a merged signal from multiple micro-
phones) is used, leaving the recording distance, ambience and character
set in stone.
The Reason Pianos samples were captured through ten different
microphones (4 2 mono), giving the end user complete
control over all aspects of the sound relating to microphone place-
ment and signal mix.
3. The strive for manageability and RAM efficiency often results in the omis-
sion of certain subtleties, for example the sounds made when strings or
keys are released. This negatively influences the realism of the multisam-
pled instrument.
Reason Pianos incorporate hammer noise and release resonance
samples, thus mimicking real pianos all the way from keystroke
through key release.
We call this hypersampling. We like to think of it as multi-dimensional sampling,
because it gives you complete control over many aspects of instrument repro-
duction that are normally off limits to the end user.
What is Hypersampling?
D
Multiple velocity levels
Capturing the full dynamic range of the instrument
D
Multiple microphones
Capturing and controlling distance, ambience and character
D
Multiple variation sampling
Capturing the different techniques, grips and playing styles associated with
the instrument
Summary of Contents for Reason Refill Series
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