
PicoBlocks - Reference
Error Message
Explanation
I don’t know how to ______
PicoBlocks tried to run a name that doesn’t exist.
Solution: If you name a stack, then PicoBlocks creates a
block with that name. To run the block, you need to keep
the named stack in the Workspace, so PicoBlocks knows
what to do.
The name ____ already exists
There is already an existing block with the same name.
Solution: Type another name.
Number block doesn’t like
_____
You typed an invalid character in
Solution: Type only numbers.
Project contains too many
blocks
Your project contains too many blocks.
Solution: Delete all stacks, melodies and rhythms that are
not being used.
Too many blocks in the stack
The stack contains too many blocks (and uses up too much
memory).
Solution: Use a
repeat
to do more with fewer blocks. Or,
place a
on the top of the stack, and click on it
to type in a name.
Too many music blocks: Limit
of 24
You have made more than the maximum number of music
blocks. The maximum number of melodies and rhythms is
24 blocks.
Solution: Delete some of the melody or rhythm blocks so
that the project has no more than 24 total.
Too many notes for one music
block
The current melody or rhythm is too long.
Solution: Divide the melody or rhythm into two blocks.
To do this, first copy the current music block. In this block,
delete the second half of the notes. In the other block,
delete the first half of the notes. Now you can use these two
blocks together to play the entire sequence.
waituntil
needs input
The
waituntil
block needs an input block that fits.
Solution: Attach a block that fits onto the right side of the
waituntil
block.
Examples:
waituntil
loud?
or
>
waituntil
50
brightness