8. Working with the synth: Rename a Patch
NORD MODULAR G2 V1.1
Page 70
F
F
F
F
R
R
R
RO
O
O
OM
M
M
M
O
O
O
ON
N
N
NE
E
E
E
S
S
S
S
L
L
L
LO
O
O
OT
T
T
T
T
T
T
TO
O
O
O
A
A
A
AN
N
N
NO
O
O
OT
T
T
TH
H
H
HE
E
E
ER
R
R
R
You can also copy a Patch from one Slot and paste it
into another Slot. Do like this:
Press and hold the
F
OCUS
/C
OPY
button and while
holding it, press the
S
LOT
button containing the Patch
you want to copy. Release all buttons. Press and hold
S
HIFT
+
F
OCUS
/C
OPY
(Paste) and while holding them
press the destination
S
LOT
button.
Note: The copied Patch is not stored in any memory
location after this operation. It is only copied to the
new Slot’s edit buffer.
R
R
R
R
E
E
E
EN
N
N
NA
A
A
AM
M
M
ME
E
E
E
A
A
A
A
P
P
P
P
A
A
A
AT
T
T
TC
C
C
CH
H
H
H
Renaming a Patch is the same as saving the Patch with a new name to the same memory location. Just
follow the instructions in the paragraph
“Storing with new Category and/or new Patch name” on page 67
and select the same memory location.
D
D
D
D
E
E
E
EL
L
L
LE
E
E
ET
T
T
TE
E
E
E
A
A
A
A
P
P
P
P
A
A
A
AT
T
T
TC
C
C
CH
H
H
H
Deleting Patches from the internal memory of the synth can only be done from the Editor. Please refer
to
.
A
A
A
A
C
C
C
CT
T
T
TIIIIV
V
V
VA
A
A
AT
T
T
TE
E
E
E
S
S
S
SE
E
E
EV
V
V
VE
E
E
ER
R
R
RA
A
A
AL
L
L
L
S
S
S
S
L
L
L
LO
O
O
OT
T
T
TS
S
S
S
Due to the Sound engine architecture of the Nord Modular G2, which always tries to optimize the Patch
Load and voice allocation resources, there are some things to bear in mind:
In live and sequencing situations you may want to
quickly (without any silence) switch between Patches
by simply accessing another
S
LOT
. In order for the
Sound engine to “prepare” for this, it has to calculate
the entire Slot configuration in advance. Therefore,
you need to activate all the Slots you plan to use, with
their Patches loaded, in advance.
Activate the Slots you want to use by holding down the
S
HIFT
button and pressing the
S
LOT
button(s) you
plan to use. The
A
CTIVE
S
LOTS
/F
OCUS
LED
S
for each active Slot will light up, indicating they’re used in
the total Sound engine calculation
.
The
LED
for the currently focused Slot will flash to indicate it’s se-
lected for editing. Now, when you press another
S
LOT
button to play another active Patch, there will be
no silence since the Sound engine has already calculated the entire Slot configuration. If you switch be-
tween Slots which haven’t been previously enabled with the ActiveSlots/Focus function, the Sound en-
gine has to recalculate every time you change Slot and thus cause a brief moment of silence.
4:36
Synth
Dream synth
4:36
Synth
Dream synth