4
Hit - Jack
is gate input will start the burst on a rising edge. If using internal clock mode, it
will also reset the phase of the internal LFO to match the HIT phase.
Hit - Tactile
is tactile switch will start the burst when depressed. If using internal clock mode
it will also reset the phase of the internal LFO to match the HIT phase.
Chk - Jack
is gate input will terminate the current burst on a rising edge.
Chk - Tactile
is tactile switch will terminate the current burst when depressed.
Cnt
- Jack 0-8v
is jack allows to control the burst count with a control voltage.
Cnt
- Knob
is knob allows the control of the burst count. It acts as a scalar when using an
external CV.
Out - Jack
is gate output sends a burst based on the clock when triggered with a Hit. ere
is an orange LED to indicate the current output state.
End - Jack
is gate output sends a pulse based on the clock at the next clock following the
end of a burst.
Pat - Jack 0-8v
is jack allows CV control over the pattern.
Pat - Knob
is knob controls the current pattern used for the burst. Built-in patterns are
documented in detail on the following page. When rotated fully CW this knob will
double the maximal length of the pattern to 64 gates. When in double length mode
the bust pattern is the same as when fully CCW (every clock outputs a gate).
Interface - Burst
Noise Engineering
Variatic Erumption
Dual-Burst Generator with built-in LFO