Originally released in 1982.
Chase down Donkey Kong and rescue the lady!
GAME CONTROLS
+CONTROL PAD
Moves the rescuer to
the right and left and
up and down ladders.
Press to the left to
activate the crane.
A BUTTON
The rescuer
appears in his
starting position.
Makes the
rescuer jump.
START BUTTON
Pauses gameplay.
GAMEPLAY
Donkey Kong has captured the lady and escaped into a
construction site. Move the rescuer and make him jump
over the rolling barrels to make him scale the building. Ruin
Donkey Kong’s footing to rescue the lady.
If you jump onto the crane when its hook is all the
way out to the left, you will remove a wire. When
all the wires have been removed, Donkey Kong
will fall.
Throw the crane’s switch to make its hook start
swinging.
Jump over the barrels that roll toward you, while
avoiding the girders moving overhead.
Jump over a barrel safely in any location where
there is nothing overhead.
The A Button brings the rescuer out to his starting
position.
The scoreboard and watch (when in WATCH mode).
Number of remaining rescuers.
MISTAKES
You lose one rescuer if you make any of
the mistakes on the right. The game ends
when the last rescuer makes a mistake.
POINTS
Jumping over a barrel adds one or two points. Removing a wire from Donkey Kong’s footing
adds between five and twenty points. Twenty points are added when Donkey Kong falls.
BONUSES
An additional rescuer will be awarded when you reach 300 and 1300 points. If you go for a
time without making any mistakes, you will enter fever mode, and another rescuer will be
added, and all points will be doubled until you make a mistake.
• When a barrel hits you
• When you jump and hit your head on a girder
• When you fail to jump onto the crane hook and fall
™
DS_Manual_G&W.indd 9-10
10/23/08 1:02:06 PM