Microsoft game studios TAO FENG-FIST OF THE LOTUS Manual Download Page 14

Combos

Combos are combinations of moves strung together to create a more complicated and 
devastatingly destructive move. Combos depend upon the timing of your button presses 
and what your opponent does to respond. In some cases, button presses must happen 
at a specifi c point during an attack in order for the combo to succeed. Combos are what 
make your character’s individual style unique and they are essentially unblockable unless 
your opponent blocks the fi rst attack in the sequence. Learn and practice your character’s 
best combos for given situations so you can be lethal with them when it really counts.

Blocking

You can attempt to block your opponent’s attacks by pressing the D-pad away from the 
attack. While standing up you’ll execute a standing block, and while crouching you’ll 
perform a crouching block. When defending against a combo, blocking the fi rst attack is 
the only way to guarantee that you can block the remaining portion of the combo without 
sustaining further damage. Be careful not to spend too much time blocking or you’ll get 
yourself into limb damage trouble very quickly. Keep in mind that right after a successful 
block is a good time to fi re off an attack of your own.

Counters

A counter is a strike launched after your opponent has begun an attack and landed 
before their attack can be completed. In order to counter successfully, choose an attack 
that will land more quickly than your opponent’s. For example, an opponent attacking
with a trailing kick could be countered with a lead punch because your attack will be 
quicker and strike fi rst. You can also counter throws if you quickly tap the Left trigger 
when you see your opponent about to use one. This will defl ect the attempted throw. Any 
move used as a counter scores more points than a move used on its own.

Healing Limb Damage

With a full Chi Meter, you have a choice: unleash a devastating Chi Attack on your 
opponent, or use your chi to heal damaged limbs. Limb damage dramatically reduces the 
amount of damage your attacks cause. This may not be such a big problem if you’ve nearly 
fi nished off your opponent, but if you’ve got a way to go in the fi ght, it might be better to 
use your chi to heal your limb damage instead of using it for a Chi Attack. To heal limb 
damage, pull the Left trigger, and you’re ready to put the hurt on your opponent again.

Juggling Opponents

It’s possible for skilled fi ghters to knock an opponent into the air and keep them 
from landing by using a succession of successful attacks, usually as part of a combo. 
Experiment with attack timing to fi nd the best rhythm to make it happen.

24  -  Tao Feng

 Tao Feng  -  25

Summary of Contents for TAO FENG-FIST OF THE LOTUS

Page 1: ... Get the strategy guide primagames com Free Movement optional Lead Kick Lead Punch Trailing Punch Trailing Kick Deflect Throw Heal Limb Damage Jump Move Left Crouch Move Right Attack Off Object with D pad Taunts Chi Attacks ...

Page 2: ...efore playing Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software AVOID DAMAGE TO YOUR TELEVISION Do not use with certain televisions Some televisions especially front or rear projection types can be damaged if any video games including Xbox games are played on them...

Page 3: ... or M Get Up from knockdown Q or O or K Attack off Pole Hold F O toward pole Attack off Wall Hold F O toward wall Lead Punch D In Close Lead Punch K D Lead Punch Forward O D Trailing Punch B In Close Trailing Punch K B Trailing Punch Forward O B Lead Kick C In Close Lead Kick K C Lead Kick Forward O C Low Lead Kick N C Trailing Kick A In Close Trailing Kick K A Trailing Kick Forward O A Low Traili...

Page 4: ...ve a much darker purpose hether you choose to side with the light or the dark the Pale Lotus or the Black Mantis you must train yourself properly in order to succeed in your quest Proper training includes preparation of the body as well as the spirit Begin your physical training by practicing the basic moves common to all characters punches kicks blocks and throws as well as crouching jumping and ...

Page 5: ...runs out of characters first loses Each character has only one Health Meter You accumulate points as you successfully progress through your roster of characters TOURNAMENT Set up a tournament with as few as four and as many as eight players Participants are randomly paired off to fight each other head to head and the winner of each fight collects the points for their match as well as the points fr...

Page 6: ...ee or five rounds POINTS NOTIFICATIONS Your point total for a match is displayed above your Health Meter When you successfully execute certain maneuvers you will receive bonus points which are indicated with on screen text informing you how many points you received and the move for which you received them The moves that score the most bonus points are combos attacks from alternate stances and coun...

Page 7: ... Punch Combo Stance 2 Kick Stance 2 Kick Combo Stance 2 Punch Get Up Attack Ground Attack enemy on ground REAL NAME HEIGHT WEIGHT AGE SECT Unknown 6 8 300 lbs 39 Black Mantis Exile is the embodiment of brute force He is massively powerful and unblinkingly vicious Without conscience and unquestioningly loyal he is Wulong Goth s primary enforcer Sent by his master to Metro China years ago Exile was ...

Page 8: ... Attack enemy on ground REAL NAME HEIGHT WEIGHT AGE SECT Damon Li 5 11 190 lbs 22 Pale Lotus Captured as a child and sold by a Black Mantis slave trader Damon is a silent type accustomed to keeping his mouth shut and his secrets hidden A life of petty crime on the streets of Metro China has made him wary and slow to trust others Rescued and then trained by Lo Shu Damon astonished them both when he...

Page 9: ... ground REAL NAME HEIGHT WEIGHT AGE SECT Isis Williams 5 7 135 lbs 23 Pale Lotus Once a rebellious young hellion Isis was won over and befriended by Aria Chen who set her on the path of the Pale Lotus Isis is independent vivacious and has a wicked sense of humor Her moods can change quickly from aggressive to playful or vice versa Her movements are smooth and sinuous cat like She is fastidious abo...

Page 10: ...orruptible police detective His strict upbringing in the secretive Eastern Sun sect has resulted in a sense of duty so strong that when Divinity whom he once loved insisted he quit the police force he rejected her instead He is disturbed by the power of the Black Mantis in Metro China but in spite of danger refuses to give up the fight for justice REAL NAME HEIGHT WEIGHT AGE SECT Savitri Bindra 5 ...

Page 11: ...en 5 7 130 lbs 23 Pale Lotus Aria is a direct descendent of a line of Master Sages whose power is alive in her More serious than most women her age she is not concerned with what she considers the trivial matters of life Lo Shu is considering her as the next Master Sage breaking the tradition that a Master Sage can only be succeeded by his son Years of training with Lo Shu have made her a formidab...

Page 12: ...s used his inherited powers and the arcane sorceries of the Black Mantis sect to extend his life and retain his youthful appearance He is obsessed with gaining immortality and believes the key lies in certain lost treasures from the Pale Lotus temple He believes this will make him unstoppable in his quest to rule New China REAL NAME HEIGHT WEIGHT AGE SECT Lo Shu 5 6 145 lbs 90 Pale Lotus Lo Shu is...

Page 13: ...fer to the average ranges of basic moves In Close This is the shortest range All characters perform quick reach throws at this distance Mid Range This is the most common range for fighting since most basic attacks take place in this range Long Range This range is outside of all attacks except running attacks forward jump attacks long reach throws and Chi Attacks SPEED AND STRENGTH In Tao Feng the ...

Page 14: ... A counter is a strike launched after your opponent has begun an attack and landed before their attack can be completed In order to counter successfully choose an attack that will land more quickly than your opponent s For example an opponent attacking with a trailing kick could be countered with a lead punch because your attack will be quicker and strike first You can also counter throws if you q...

Page 15: ...nie Voirin LouAn Williams USER TESTING Bill Fulton Tom Fuller David Quiroz Kevin Goebel Sylvia Olveda Kyle Drexel PRODUCT SUPPORT Scott Hirnle LOCALIZATION U S Lief Thompson LOCALIZATION DUBLIN Michael J Maguire John O Sullivan Lorraine Quain Kevin Young Jason Shirley Jonathon Tyrrell Eilis O Hagan Barry Comyn MANAGEMENT Ed Fries Phil Spencer Josh Atkins Craig Henry Doug Herring Mathew Lee Johnsto...

Page 16: ...4 hours a day In the U S call 1 900 933 TIPS 95 per minute In Canada call 1 900 561 HINT 1 50 Canadian per minute Xbox Game Tips Support Representative Available 7 days a week including holidays In the U S call 1 900 933 TIPS 1 40 per minute In Canada call 1 900 561 HINT 1 50 Canadian per minute Important Individuals under 18 years of age need a parent s or guardian s permission to call a pay per ...

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