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8
9
P
ACE
N
OTES
Obstacles
Bump( s)
A small but noticeable mound in the track.
Your car might take air after a bump, so
take extra care to maintain control of
your vehicle.
Jump
A ramp or large bump on the track.
Over Crest
An incline in the track that impairs your
view. Beware of sharp turns or obstacles
on the other side.
Cliff/Exposure
A steep drop-off is near the edge of
the road.
Rocks/Trees
A naturally occurring obstacle is near the
edge of the road.
Through Tunnel
A tunnel is just ahead. Prepare to go
through it.
Over Bridge
A bridge is just ahead. Prepare to cross it.
Over Finish
The finish line is ahead—don’t stop
accelerating until you cross it!
During
Rally
races, your co-driver will provide audio and
visual cues to warn you of upcoming road conditions and
changes in terrain.
Basic Pace Notes
Turn Types
Straight
A section of track with no curves.
Easy
A mild turn to the right or left. Little or no
braking is needed.
Medium
A more difficult turn that might require
braking or skidding to negotiate.
Hard
A severe turn that requires skilled braking
or skidding to negotiate.
Square
A sharp 90-degree turn, as when two
roads meet at an intersection.
Hairpin
An extremely severe turn that requires
expert braking or skidding to negotiate.
Tight Hairpin
The most severe turn you can encounter.
Left
A turn to the left.
Right
A turn to the right.
Long
A long curve or straight.