background image

MFJ-432 Voice Memory Keyer 

Message Memories

 

The message space is a continuous block of audio memory.  This large block is divided 
into 4 message memories.  Memory 1 starts at 0 seconds. Memory 2 starts at 8 seconds.  
Memory 3 starts at 12 seconds.  Memory 4 starts at 16 seconds.  Each section of memory 
can only contain 1 messages' audio.  Messages of 8, 4, 4, and 4 seconds long will 
optimize usage of available memory.  

 

Message 1 may be as long as 20 seconds, but because only one message can be in a 
memory block, the other messages would contain portions of message 1 if this message 
was longer than 8 seconds.  If message 4 is recorded longer than 4 seconds, all audio over 
4 seconds will be lost. 

 

Suppose a message is saved in message 1 for 11 seconds.  Message 2 starts at the 8 
second point so it contains a 3-second part of message 1.  Message 2 will be unusable 
unless the audio saved after 8 seconds is an independent message. 

If message 2 is re-recorded, it would write over the portion of message 1 in message 2's 
memory area.  This new message would also write over the end flag for message 1.  
Message 1 would then play for 8 seconds and then play all of message 2.  See the diagram 
below. 

 

Looping 

Message 1 is the only message that will repeat.  The length of the pause between loops in 
message 1 may be adjusted using the trimpot accessed through the hole labeled REPEAT 
DELAY on the back panel.  A small slotted screwdriver can be used to adjust the trimpot. 

Reviews:

Related manuals for MFJ-432