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13. MULTIPLICATION

1 & 2 Player(s)
Learn simple multiplication with Princess Ariel.
A simple multiplication will be displayed in the top right hand corner of the screen with a 
number of possible answers scrolling on the left.  The aim of the activity is to select the 
correct answer from those displayed by pressing ‘ENTER’ when the answer you wish to 
select is on the screen.

14. ODD EVEN

Level 1 – 3
Learn to recognise the difference between odd and even numbers with Princess Aurora. 
A  number  will  be  displayed  in  the  top  right  hand  corner  of  the  screen.    The  aim  of  the 
activity  is  to  identify  whether  the  number  is  odd  or  even  and  select  the  appropriate 
answer.  In level 3 the aim is to choose whether the answer to a sum will be odd or even.

15. COMPARISON

1 & 2 Player(s)  Level 1 - 3
Learn  to  recognise  whether  a  number  is  greater  than,  smaller  than  or  equal  to  another 
number.
Two numbers will be displayed on-screen.  The aim of the activity is to identify whether 
the number on the left is equal to, greater than or less than the number on the right.  In 
Level 3 the aim is to find out whether the result of an equation is equal to, greater than or 
less than the answer to another equation.

16. LOGIC

1 & 2 Player(s)  Level 1 - 3
Learn about number sequences with Snow White.
A sequence of four numbers will be displayed on the screen with one number missing.  
The aim of the activity is to work out and enter the missing number from the sequence.

17. PIANO

 

1 Player Only
Begin  composing  simple  melodies  using  the  musical  note  keys,  with  helpful 
encouragement from the Disney Princesses.
Tip:    To  replay  compositions  press  the  ‘PLAY’  key.  Press  the  ‘PAUSE’  key  to  stop  the 
replay;  ‘PAUSE’  again  will  restart  the  playback.    The  ‘RESET’  key  will  clear  any 
compositions from the unit’s memory.

18. FOLLOW ME

1 Player Only
Learn the notes of the scale with the Disney Princesses.  
A note is displayed on-screen.  The aim of the activity is to find that note on the keyboard 
and press it so that the note is played.  For every correctly identified note another note 
will be added to the sequence and the aim is then to repeat the sequence of notes heard.

Note

: Note that on the keyboard the musical notes Do, Re, Mi, Fa, So, La, Ti are printed 

on  the  letter  keys.  Since  for  some  notes  there  are  high,  low  and  normal  pitch  ones 
available, to help identify which is which there is a dot located above or below the note.  
E.g. 

Do

 are high, 

Do

 normal and 

Do 

low. This system of dots above and below the notes 

also applies to notes written on the stave as well.

105mm W x 150m H

8

7

06. WORD SCRAMBLE

1 & 2 Player(s)
Learn to spell and recognise jumbled up words with Princess Belle.  
Princess Belle will speak a word while an animation of the word is displayed on-screen.  
The animation will then disappear and the written out word is displayed with the letters 
jumbled up.  The aim is to unscramble the word and retype it correctly. 

07. CORRECT THE WORD

1 & 2 Player(s)
Learn to spell by correcting words that are deliberately spelt incorrectly.
An animation of a word will appear on-screen and one of the Disney Princesses will speak 
the pronunciation. The word is then displayed on-screen containing a deliberate spelling 
error.  The  aim  of  the  activity  is  to  select  the  correctly  spelt  word  from  three  possible 
answers.

08. ENIGMA

1 & 2 Player(s)
Learn to spell by identifying the letter missing from a word.
An  animation  of  a  word  will  appear  on-screen  and  Princess  Belle  will  speak  the 
pronunciation. The word is then displayed on-screen with one letter missing; indicated by 
a flashing ‘?’.  The aim of the activity is to choose the correct letter to fill into the gap from 
a choice of six letters.

09. ADD IT

1 & 2 Player(s)
Learn to add up with the Disney Princesses.  
A sum will be displayed on-screen with the numbers represented by a series of ‘counters’.  
The  aim  of  the  activity  is  to  find  the  correct  answer  to  the  sum  by  counting  the  total 
number  of  patterns  displayed,  and  then  typing  the  answer  using  the  numbers  on  the 
keyboard.

10. SUBTRACT IT

1 & 2 Player(s)
Learn to subtract with Princess Jasmine.
As  above,  a  subtraction  is  displayed  with  the  numbers  represented  by  a  series  of 
‘counters’.  The aim of the activity is to find the correct answer to the sum displayed.

11. ADDITION

1 & 2 Player(s)  Level 1 – 3
Learn to add up written out sums with the Disney Princesses.
A picture of a weighing scale will be displayed on-screen with an addition sum consisting 
of two numbers (e.g. 3 + 2) on the left scale. The aim of the activity is to type the correct 
answer to the sum on the right scale using the number keys.  If the answer is correct the 
scales will become balanced.  If the answer given is incorrect it will tip the scales.

12. SUBTRACTION

1 & 2 Player(s)  Level 1 – 3
Learn to subtract sums written using numbers with Princess Jasmine.
A  picture  of  a  weighing  scale  will  be  displayed  on-screen  with  a  subtraction  sum 
consisting of two numbers (e.g. 3 – 2) on the left scale. The aim of the activity is to type 
the  correct  answer  to  the  sum  on  the  right  scale  using  the  number  keys.  If  the  answer  is 
correct the scales will become balanced.  If the answer given is incorrect it will tip the scales.

Summary of Contents for JC225

Page 1: ...105mm W x 150m H Disney Princess Computer Instructions Manual ...

Page 2: ...f leakage corrosion Dispose of exhausted batteries carefully If battery leakage occurs and discharge comes into contact with eyes or skin wash immediately with plenty of water Ensure batteries are fitted the correct way by observing the and signs on the battery Replace all the batteries at the same time Only use batteries of the same or equivalent type as recommended Do not mix old and new batteri...

Page 3: ...e correct answer for the last question asked 6 PLAYER B key Player B s buzz in to answer button 7 ENTER key Press Enter to confirm selections from menus and answers in activities 8 LEVEL key Press Level to toggle between levels 9 GAME CODE key Game Codes are the number associated with each activity A list of the activity numbers can be found in the activity description section of this instruction ...

Page 4: ...to complete the word by entering the missing letter using the keyboard 04 FIND THE WORD 1 2 Player s Helps to improve spelling of words through memory recall Snow White will speak a word and an animation will be displayed on screen to act as a memory prompt A series of blank spaces relating to the number of letters in the spoken word will then be displayed The aim of the activity is to enter the w...

Page 5: ... also applies to notes written on the stave as well 105mm W x 150m H 8 7 06 WORD SCRAMBLE 1 2 Player s Learn to spell and recognise jumbled up words with Princess Belle Princess Belle will speak a word while an animation of the word is displayed on screen The animation will then disappear and the written out word is displayed with the letters jumbled up The aim is to unscramble the word and retype...

Page 6: ...pete with Snow White to find pairs of matching picture cards The picture cards will be briefly displayed on screen before being turned face down so that the pictures are hidden The aim of the game is to take turns with Snow White to find pairs of matching cards The player with the most pairs of matching cards wins On winning the game progresses to the next level of difficulty WARRANTY This product...

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