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General

The functions that can be programmed on the N7000 Series Lighting Console are the two 
Chases, the Scene Masters in the 8 x 8 (16 x 16) [24 x 24] mode and the Flash Scenes 
in the 1 x 16 (1 x 32) [1 x 48] mode. To initiate programming, first tap the Program button. 
This will light the Program LED indicating that the program mode is active. Then tap the 
function button to be programmed. All programming is stored in non-volatile memory, which 
retains information for at least 10 years, even when power is removed.

Scene Masters

When in the 8 x 8 (16 x 16) [24 x 24] mode, the Scene Masters can be programmed for 
later recall. First create the desired scene on Scene X. Neither the level of the Master or 
the X Crossfader or the state of the Blackout function have any effect on the programmed 
levels from Scene X. Once the scene is satisfactory, enter the program mode by tapping 
the Program button. Then tap the Bump button under the Scene Y slide control that is to be 
used as the Scene Master. The Scene Master is now programmed and the Program mode 
is automatically released. Once programmed, the Scene Master is ready for immediate 
use. To playback the scene, use the Y fader associated with the bump button used to 
program that scene master.

Flash Scenes 

Since there are only 8 (16) [24] Bump buttons, channels 9 - 16 (17 - 32) [25 - 48] cannot be 
accessed for bumping in the 1 x 16 (1 x 32) [1 x 48] mode. For this reason the Bump buttons 
can be programmed as Flash Scenes to access the upper channels whenever in this mode. 
Flash Scenes consist of any combination of fully on or fully off channels. Flash Scenes are 
programmed with both Scene X and Scene Y slide controls. Simply raise those sliders that 
are desired on to maximum and those desired off to minimum. Next, tap the program button 
to turn on the Program function. Finally, tap the Bump button to be programmed. 

EXAMPLE:

 Program the fifth Scene Master with channels 1 and 6 at full and 7 and 8 at 50%.

1.  Lower all Scene X slide controls to minimum.

2.  Raise Scene X slide controls 1 and 6 to maximum.

3.  Raise Scene X slide controls 7 and 8 to 50%.

4.  Tap the Program button. The Program LED should now be lit.

5.  Tap Bump button 5.

EXAMPLE:

 Program Bump button 8 to flash channels 3, 15, 23 and 24 on a Cat. No. 

7016. 
1. Lower all Scene X and Scene Y slide controls to minimum.
2. Raise Scene X slide controls 3 and 15 to maximum.
3. Raise Scene Y slide controls 7/23 and 8/24 to maximum.
4. Tap the Program button. The Program LED should now be lit.
5. Tap Bump button 8.

EXAMPLE:

 Program Bump button 8 to flash channel 3 and 15 on a Cat. No. 7008.

1. Lower all Scene X and Scene Y slide controls to minimum.
2. Raise Scene X slide control 3 to maximum.
3. Raise Scene Y slide control 7/15 to maximum.
4. Tap the Program button. The Program LED should now be lit.
5. Tap Bump button 8.

PROGRAMMING CONTROL FUNCTIONS

PROGRAMMING CONTROL FUNCTIONS

CHASES

CHASES

OPTIONAL DMX512 INSTALLATION

Each of the two Chase functions can be programmed to include any channel in any step 
up to a maximum of 32 steps per Chase. To initiate Chase programming, first tap the 
Program button so that the Program LED is lit. Then tap the Chase button of the Chase to 
be programmed and the LED under the chase button should start flashing. The console 
is now ready to program the first step of the chase. Use the Scene X slide controls to 
indicate which channels should be on or off by either raising them to full or lowering them 
to minimum. Once set, tap the Program button again to store the step. The console is now 
ready to program the second step of the chase. Continue programming steps, up to 32, 
until the chase is complete. Tapping the Blackout button exits the chase programming. 
Programming will be automatically exited if more than 32 steps are attempted.

If the console is in the 1 x 16 (1 x 32) [1 x 48] mode, Scene Y can be used to include the 
channels controlled by these sliders in the Chase program. Follow the same procedure 
explained above, but include the Scene Y channels into each step programmed.

EXAMPLE:

 Program a 4-step chase consisting of channels 9 - 12 into Chase 2 on a N7008.

1. Tap the Mode button until the LED below 1 x 16 is lit.
2. Tap the Program button. The Program LED should now be lit. 
3. Tap Chase button 2. Chase 2 LED should now be flashing.
4. Move all Scene X and Scene Y slide controls to minimum.
5. Raise Scene Y slider 1/9 to maximum.
6. Tap Program button.
7. Lower Scene Y slider 1/9 to minimum and raise 2/10 to maximum.
8. Tap Program button.
9. Lower Scene Y slider 2/10 to minimum and raise 3/11 to maximum.
10. Tap Program button.
11. Lower Scene Y slider 3/11 to minimum and raise 4/12 to maximum.
12. Tap Program button.
13. Tap the Blackout button.

EXAMPLE:

 Program a 4-step chase consisting of channels 1 - 4 into Chase 2.

1. Tap the Program button. The Program LED should now be lit.
2. Tap Chase button 2. Chase 2 LED should now be flashing.
3. Move all Scene X slide controls to minimum.
4. Raise Scene X slider 1 to maximum.
5. Tap Program button.
6. Lower Scene X slider 1 to minimum and  raise 2 to maximum.
7. Tap Program button. 
8. Lower Scene X slider 2 to minimum and raise 3 to maximum.
9. Tap Program button.
10. Lower Scene X slider 3 to minimum and raise 4 to maximum.
11. Tap Program button.
12. Tap the Blackout button.

1.

  Remove screws from bottom of console and remove bottom cover.

2.

  Remove 2 screws and remove DMX512 option cover plate.

3.

  Insert DMX512 connector into opening and install hardware provided.

4.

  Connect cable from DMX512 connector to 5-pin connection as shown.

5.

  Install 3695 IC into 8-pin socket as shown, be sure to observe the location of the notch 

or dimple. Be sure legs go in straight and not bent.

6.

  Replace bottom cover of unit.

NOTE:

 DMX512 will activate automatically. Microplex and DMX512 are transmitted 

concurrently and both may be used at the same time.

EXAMPLE:

 Program a 4-step chase consisting of channels 17 - 20 into Chase 1 of a N7016.

1. Tap the Mode button until the LED next to 1 x 32 is lit.
2. Tap the Program button. The Program LED should now be lit.
3. Tap Chase button 1. Chase 1 LED should now be flashing.
4. Move all Scene X and Scene Y slide controls to minimum.
5. Raise Scene Y slider 1/17 to maximum.
6. Tap Program button.
7. Lower Scene Y slider 1/17 to minimum and raise 2/18 to maximum.
8. Tap Program button.
9. Lower Scene Y slider 2/18 to minimum and raise 3/19 to maximum.
10. Tap Program button.
11. Lower Scene Y slider 3/19 to minimum and raise 4/20 to maximum.
12. Tap Program button.
13. Tap the Blackout button. 

If the Chase is active when programming is initiated, the Chase will halt during 
programming and resume with the new programming when completed. If the Chase was 
not active, it will not be running when programming is complete.

Instructions

 

Following are the instructions for field installation of the DMX512 option (OPT-07512-01).

RE

M

OVE COVER PLATE

AND IN

S

TALL CONNECTOR

1

5 PIN CONNECTOR

NOTCH OR DI

M

PLE

IN

S

TALL 3695 IC HERE

EPRO

M

BOTTO

M

 VIEW

BACK OF PC BOARD EXPO

S

ED

WITH BOTTO

M

 OF UNIT RE

M

OVED

 Symptom

 

 Check List

 Channel Level LED’s do not respond.  1.  Check to see if the 1 x 16 (1 x 32) [1 x 48] mode is selected. Since 

all channels cannot be viewed, the LED’s are disabled in this 

mode.

 Chase functions do not work.

 1.  Make sure a rate has been established with the Tap Sync button. 

The rate is indicated by the flashing LED located directly above the 

Tap Sync button.

  Lights on stage do not operate 

eventhough Channel Level LED’s do.

 1.  Check that the Master slide control is not set at its minimum 

position.

  Scene X or Scene Y slide controls 

haveno effect on channel levels.

 1.  Make sure that the X or Y Crossfader is not in its    minimum 

position.

  Stage lights are ON, but will not 

respondor respond erratically.

 1.  Make sure the dimmer packs are programmed correctly. Dimmer 

packs programmed for channels  higher that 32 (16) will not 

respond to the controller.

 2. Check for a bad control cable by replacing it.
 3. The dimmer pack may be defective.
 4.  If the microphone cable is in excess of 100 feet, heavier gauge 

(18 ga.) cable or an additional power supply located at the console 

may be necessary because of power loses over the length of the 

cable.

  Erratic operation when a particular 

fade is up.

 1. Defective fader.

  Channel comes ON when adjacent 

fader is up.

 1. Defective fader.

TROUBLESHOOTING

For Technical Assistance Call: 1-800-824-3005 (U.S.A. Only) www.leviton.com

LIMITED 2 YEAR WARRANTY AND EXCLUSIONS

Leviton warrants to the original consumer purchaser and not for the benefit of anyone else that this product at the time of its sale by Leviton is free of defects in materials and workmanship under normal and proper use for two years from the purchase date. Leviton’s only obligation is to correct such defects by repair or replacement, at its option. 

For details visit 

www.leviton.com or call 1-800-824-3005.

 This warranty excludes and there is disclaimed liability for labor for removal of this product or reinstallation. This warranty is void if this product is installed improperly or in an improper environment, overloaded, misused, opened, abused, or altered in any manner, or is not used under normal operating conditions or not in 

accordance with any labels or instructions. 

There are no other or implied warranties of any kind, including merchantability and fitness for a particular purpose

, but if any implied warranty is required by the applicable jurisdiction, the duration of any such implied warranty, including merchantability and fitness for a particular purpose, is limited to two years. 

Leviton is not liable for incidental, indirect, special, or consequential damages, including without limitation, damage to, or loss of use of, any equipment, lost sales or profits or delay or failure to perform this warranty obligation

. The remedies provided herein are the exclusive remedies under this warranty, whether based on contract, tort or otherwise.

FOR CANADA ONLY

For warranty information and/or product returns, residents of Canada should contact 
Leviton in writing at 

Leviton Manufacturing of Canada Ltd to the attention of the 

Quality Assurance Department, 165 Hymus Blvd, Pointe-Claire (Quebec), Canada 
H9R 1E9

 or by telephone at 

1 800 405-5320.

PK-93130-10-00-0F

© 2016 Leviton Mfg. Co., Inc.

Chases

 

Two Chase effects are provided on the N7000 Series Lighting Console. Each can be 
activated at any time by simply pressing its associated button. A Chase is active whenever 
the LED above its Chase button is lit. Each Chase has a maximum of 32 steps and each 
step can have any combination of channels. When programming in the 2 x 8 (2 x 16) [2 x 
24] and the 8 x 8 (16 x 16) [24 x 24] modes each step has 8 (16) [24] channels of control, 
when in the 1 x 16 (1 x 32) [1 x 48] mode each step has 16 (32) [48] channels of control. 

Once a Chase is programmed, it will remain with the same number of channels it was 
programmed in, regardless of mode during playback. This can add expanded channel 
capabilities to the other two modes. For example, a 7016 chase could be programmed in 
the 1 x 32 mode to control only channels 17 - 32 for special effects, and then the console 
could be run in the 16 x 16 mode to make memory scenes available, and the Bump 
buttons could be used to create area and special lighting on channels 1 - 16. 

The Chase Rate is set by repeatedly tapping the Tap Sync button at the rate desired. The 
Chases will continue to run at the rate of the last two taps until another set of taps is seen. 
This allows easy synchronization with music or other timed events. 

Master

 

The Master slide control provides proportional level control over all console functions to 
stage with the exception of the Bump buttons. For example, whenever the Master slide 
control is at minimum all stage outputs will be at zero except for any resulting from a Bump 
button, if the Master is at 50% all stage outputs will be at only 50% of their current console 
settings except for any resulting from a Bump button and if the Master is at full all stage 
outputs will follow the console settings. 

Blackout

 

The Blackout button is used to disable all outputs to stage with the exception of those 
resulting from a Bump button. This provides for quick dousing of stage levels or for 
creating solo effects when used in conjunction with the Bump buttons. Blackout is active 
whenever the Blackout LED is lit.  

OPERATION

WEB 

VERSION

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