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Algorithm Reference
MiniVerb
3-27
Page 3
Wet/Dry
The relative amount of input signal and effected signal that is to appear in the final effect
output mix. When set to 0%, the output is taken only from the input (dry). When set to
100%, the output is all wet.
Out Gain
The overall gain or amplitude at the output of the effect.
Mix Pitcher
Adjusts the amount of the pitcher effect that is mixed together as the algorithm wet signal.
Negative values polarity invert that particular signal.
Mix Reverb
Adjusts the amount of the reverb effect that is mixed together as the algorithm wet signal.
Negative values polarity invert that particular signal.
Pt Pitch
The fundamental pitch imposed upon the input. Values are in MIDI note numbers.
Pt Offst
An offset from the pitch frequency in semitones. This is also available for adding an
additional continuous controller mod like pitch bend.
Pch/Dry->Rv
This parameter controls how much of the pitcher effect is mixed with dry and fed into the
reverb effect. This control functions like a wet/dry mix, where 0% is completely dry and
100% is pitcher effect only.
Rv Time
The reverb time displayed is accurate for normal settings of the other parameters (Rv HF
Damp = 25088 kHz, and Rv DiffScl, Rv SizeScl and Rv Density = 1.00x). Changing
Rv Time to Inf creates an infinitely sustaining reverb.
Rv Type
The configuration of the reverb algorithm to simulate a wide array of carefully designed
room types and sizes. This parameter effectively allows you to have several different
reverb algorithms only a parameter change away. Smaller Rv Types will sound best with
shorter Rv Times, and vice versa. (Note that since this parameter changes the structure of
the reverb algorithm, you may not modulate it.)
Rv DiffScl
A multiplier that affects the diffusion of the reverb. At 1.00x, the diffusion will be the
normal, carefully adjusted amount for the current Rv Type. Altering this parameter will
change the diffusion from the preset amount.
Rv SizeScl
A multiplier that changes the size of the current room. At 1.00x, the room will be the
normal, carefully tweaked size of the current Rv Type. Altering this parameter will change
the size of the room, and thus will cause a subtle coloration of the reverb (since the room’s
dimensions are changing).
Rv Density
A multiplier that affects the density of the reverb. At 1.00x, the room density will be the
normal, carefully set amount for the current Rv Type. Altering this parameter will change
the density of the reverb, which may color the room slightly.
Pch/Dry>Rv
0 to 100 %
Rv Type
Hall1, ...
Rv Time
0.5 to 30.0 s, Inf
Rv DiffScl
0.00 to 2.00x
Rv Density
0.00 to 4.00x
Rv SizeScl
0.00 to 4.00x
Rv HFDamp
8 to 25088 Hz
Rv PreDlyL
0 to 620 ms
Rv PreDlyR
0 to 620 ms
Pt Odd Wts
Pt Pair Wts
Pt 1/4 Wts
Pt 1/2 Wts
These parameters control the exact shape of the frequency response of Poly Pitcher An
exact description of what each one does is, unfortunately, impossible, since there is a
great deal of interaction between them. For examples, examine the figures in the section
on Pitcher.