Media: Menu Command Load selected
399
Loading will be aborted if you press the Cancel button. If
you want to abort the loading process, press the OK button.
If you press the Skip button, the indicated file will be
skipped, and the next file will be loaded.
Except for special situations such as when the media
containing the indicated file has been damaged or cannot be
found, you should use the Select button to continue the
loading process.
1) Load .PCG
Data in the .PCG file will be loaded.
1. If a SNG file and .KSC file of the same filename exists
in the .PCG, you can select the “Load ******** .SNG
too” and “Load ******** .KSC too” check box.
If this file does not exist in the current directory, load it as
described in the above procedure “If a file to be loaded
cannot be found, or when loading a file that was saved
across media” on page 398.
2. In “.PCG Contents,” specify the data to be loaded.
All
: Load all data from the .PCG file.
Bank I-A–I-G, U-A–U-G:
Load data of the specified bank. In
this case, use To to specify the load destination bank. When
you execute the load, the combinations, programs, drum
kits, data of only the specified bank will be loaded to the
load destination bank. Global settings will not be loaded.
The program banks used by the combinations and the drum
kit numbers used by the programs will be adjusted
automatically so that they correspond correctly.
Similarly if a .SNG file is loaded simultaneously, the bank of
the programs used by tracks of the Song (or if there are
track/pattern events, the bank of the program within the
event) will be corrected automatically so that they are
appropriate.
Note: Program banks I-A–I-E are bank type EDS, and the I–F
bank is bank type RADIAS. The bank types for these banks
are fixed; you cannot set the To field to a bank whose type
differs from the data selected for loading.
Program banks U-A–U-G can be freely specified as either
EDS or RADIAS (see “Set Prog User-Bank Type” on
page 382) You can load .PCG files of a bank type that differs
from the M3’s current bank type setting. This will also
overwrite the bank type.
If data of the specified bank is completely absent from
the .PCG file, an error of “No readable data” will be
displayed, and the load operation will be halted.
If the program data of the specified bank is not found in
the .PCG file, the program banks of the combination or
multi timbres/tracks will not be set.
If the drum kits of the specified bank are not in the
.PCG file, the program’s drum kit numbers will not be
automatically set.
3. If “Load ******** .SNG too” is checked, you can use
“Select .SNG Allocation” to specify how song data
within the .SNG file will be loaded.
Append
: The multi data will be loaded starting at the
number that follows the last song data in memory. The song
data within the .SNG file that is being loaded will be packed
into the available locations. (See diagram below)
Select this method when you wish to load song data from
media without erasing the song data that is already in
memory. Cue list data will not be loaded.
Clear:
Erases all cue list data and song data from internal
memory, and load the cue list data together with the state of
the song data as it was when saved (See diagram below).
Select this when you want to reproduce the saved state
immediately after power-on, etc.
.SNG Allocation
4. “Select .KSC Allocation” is valid if “Load ********.KSC
too” has been checked. You can specify how the multi-
samples and samples in the .KSC file will be loaded.
Append:
Samples will be loaded starting at the first
unoccupied number following the last multisample or
sample that currently exists in memory (i.e., by having been
sampled or loaded). At this time, only the valid
multisamples or samples will be loaded, and they will be
organized in numerical order. (See diagram below)
At the same time, programs within the .PCG file that use
multisamples from the .KSC file will automatically have the
multisample settings for their oscillators rewritten so that
each program uses the correct multisample. Drum kits in the
.PCG file that use samples from the .KSC file will
automatically have the sample settings for the drum kit
rewritten so that the drum kit uses the correct samples.
Clear:
All multisamples and samples currently in memory
will be erased, and the multisamples and samples will be
loaded in the same configuration in which they were saved.
(See diagram below)
If memory already contains multisamples or samples that
you wish to keep, and you wish to load additional
multisamples or samples from media, select Append.
If the power has just been turned on, or you want to
reproduce the state that was saved, select Clear.
SNG000
SNG001
SNG005
SNG003
SNG000
SNG002
SNG003
SNG000
SNG002
SNG005
SNG003
SNG000
SNG001
SNG005
SNG003
SNG004
SNG007
SNG006
SNG000
SNG001
SNG005
SNG003
SNG000
SNG002
SNG003
Append
Clear
.SNG file to load
Internal memory of
the M3 before loading
Internal memory of
the M3 after loading
Summary of Contents for M3
Page 1: ...4 E ...
Page 306: ...Sequencer mode 296 ...
Page 364: ...Sampling mode 354 ...
Page 430: ...Media mode 420 ...
Page 534: ...Effect Guide 524 ...
Page 646: ...Appendices 636 ...