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GUN FIGHTERS

TECHNICAL 

 (cont.)

(STARTING NO STAGE SELECTION TYPE GAME)

1 or 

players can play at the same time. Second player can join in at any time.

Deposit coins and press START button.

(STARTING STAGE SELECTION TYPE GAME)

 or 

players can play at the same time. Second player can join in at any time.

Deposit coins and press START button, and the stage select screen will appear. Aim and shoot the screen

to select stage. If you are playing with another player, the first selection is accepted.

(HOW TO PLAY)

Aim and shoot the enemies to kill them.

Don’t shoot innocent people. If you shoot them, you lose one life.

Reload your gun by shooting off screen at any time.

Shoot power up weapons for that power.

50 Caliber Sharp: Large caliber bullets. You can shoot 6 bullets without reload.

Rifle: 12 round bullets. You can shoot 12 bullets without reload.
Double Rig: 2 round burst. You can shoot 12 bullets without reload.
Shot Gun: Large gauge. You can shoot 5 bullets without reload.

Gatling Gun: Full automatic. You can shoot 24 bullets only.
Cannon: Explosive. You can shoot 8 bullets only.

You lose your life by enemy’s shots, or shooting innocent people.

You can get extra lives with high scores. (The operator can change the settings in the “GAME OPTIONS.“)

When you set the game mode with no stage selection, there are 5 stages and 2 bonus stages. When

you defeat the boss enemy in each stage, you can go on to the next stage. 

When you set the game

mode with stage selection, you can choose the stage out of 5 stages.

Continuation is available.

SELF TEST

Normal: “OK” will be displayed. Then the game will start.

Abnormal: “BAD” will be displayed and self test will repeat.

MANUAL TEST

(3)

HOW TO START

After switching on the power, press the TEST SWITCH on the main PCB or on the cabinet, and you
will get the MAIN MENU of the Manual Test.

NOTE: Switching on with TEST SWITCH pressed causes the program in the EEPROM to be initialized

to default.

HOW TO RETURN TO THE GAME MODE

Select “GAME MODE” on the MAIN MENU with START button, then pull gun trigger to return to the
game mode.

ITEMS AND HOW TO SELECT

Press player 1 START button to move up the menu, and press player 2 START button to move down

the menu, selected menu item shows by red color, then pull either player 1 or player 2 gun trigger
to initiate testing. Press player 1 START button during or at the end of each test to return to the MAIN MENU.

Summary of Contents for Lethal Enforcers II Gun Fighters

Page 1: ...a Inc 1994 KONAMI America Inc All rights reserved 0 Konami Inc 1994 Konami is a trademark of Konami Co Ltd Service Parts 708 215 5100 George Limonez Ext 122 or 123 Catherine Hilario Ext 123 INSTRUCTIO...

Page 2: ...may play at the same time The players must use their skill to advance to higher stages STREET VERSION 1 or 2 people may play at the same time The players may choose their level when the stage select...

Page 3: ...per Bezel Decal Gun Fighters Lower Bezel Decal Gun Fighters Marquee Gun Fighters Upper Right Side Decal Gun Fighters Upper Left Side Decal Gun Fighters Middle Right Side Decal Gun Fighters Middle Left...

Page 4: ...ACK BLACK Solder Side T p iz BLACK BLACK BLACK BLACK RED RED RED RED ORANGE ORANGE BROWN YELLOW COIN COUNTER COIN COUNTER GREEN VIOLET VIDEO GREEN RED WHITE VIDEO SYNC VIDEO BLUE BLUE WHITE VIDEO GROU...

Page 5: ...NETS AVAILABLE his game is equipped with 2 way 8 bit DIP SWITCH on the main PCB The following changes will easily be done with these DIP switches DIP SWITCHES CONTENTS SW1 SOUND OUTPUT SW2 COIN MECHAN...

Page 6: ...only l You lose your life by enemy s shots or shooting innocent people l You can get extra lives with high scores The operator can change the settings in the GAME OPTIONS l When you set the game mode...

Page 7: ...cross hatch screen 4 COLOR CHECK In color bar screen you can adjust color brightness so that the specified area will be colorless Improper adjustment causes the problems in game play When you press pl...

Page 8: ...DID NOT SAVE DO YOU WANT TO SAVE YES NO When you choose YES the screen shows NOW SAVING and returns to MAIN MENU If you select NO NO MODIFICATION is shown and then MAIN MENU appears 8 GAME OPTIONS GAM...

Page 9: ...starting will be the sum of both numbers If you do not set premium start the number of coins necessary for start and continuation will be the same COIN SETTING OPTIONS COIN S 1 1 1 1 1 1 1 2 2 2 3 3 3...

Page 10: ...TOP ON OFF SWITCH NOTE COLOR CHANGE POWER SUPPLY 7f 3 6 5 COLOR MONITOR un110 G 0 IS0 TRANSFORMER NOTE COLOR CHANGE...

Page 11: ...I I I w...

Page 12: ......

Page 13: ..._ 7 __ _____ 1 r jr c u V...

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Page 15: ...3 i I T I...

Page 16: ...J...

Page 17: ......

Page 18: ...c...

Page 19: ...T I I...

Page 20: ...I...

Page 21: ..._...

Page 22: ...m Y lllrr ___ _...

Page 23: ...I h...

Page 24: ......

Page 25: ...LETHAL ENFORCERS II MO HER PCB LAyoUT GUN FIGHTERS...

Page 26: ......

Page 27: ...INSTALLED ON THE PCS 3 YOU CANNOT USE BOTH STEREO AND MONAURAL OUTPUTS AT THE SAME TIME 4 CO NOT C O N N E C T S P E A K E R m GNO SPEAKER 5 CN12 AND CN13 WILL NOT SE USED BECAUSE THE SOLENOID WAS TA...

Page 28: ..._ or _I c _ m 14 c I s 0 s z Z 5 CVdVl hl lPVH VtIZtEtBfld Vl I ll IIHX s h HI1 I 3dll E3d BflS IyytlNau IfION 83d 8llS SL1131HI IA Nflr II SU33UOdN3 lWHl 31...

Page 29: ...NACCEPTABLE INTERFERENCE TO RADIO AND TV RECEPTION REQUIRING THE OPERATOR TO TAKE WHATEVER STEPS ARE NECESSARY TO CORRECT THE INTERFERENCE THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED INCLUDING I...

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