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Video-PX 6600 series implement 64-bit texture filtering and blending
technology, taking 3D graphics one step closer to film quality. Fully
compatible with the OpenEXR standard used by Industrial Light &
Magic, NVIDIA’s 64-bit texture implementation brings professional film
rendering techniques to today’s games. This new technology delivers
full floating point support throughout the entire pipeline including floating
point filtering, floating point texturing and floating point blending.
Additionally, the new rotated-gird antialiasing technique removes jagged
edges from images by providing more subsample coverage values in
both the vertical and horizontal direction. Further, 16x anisotropic
filtering adds clarity to extreme geometry, allowing more texture samples
to be applied to each pixel of an extreme polygon. All of these features
raise the bar for image quality, clarity and detail.
Video-PX 6600 series deliver unmatched video features and
functionality through the industry’s first on-chip video processor. This
dedicated unit on the GPU handles the lion’s share of the video
processing load, freeing up the CPU for other tasks. The video
processor delivers MPEG support for encoding and decoding of both
analog and digital video content, as well as high quality video scaling
and filtering for impeccable playback quality at any widow size. An
integrated TV encoder allows you to connect your PC to TV for direct to
TV playback and advanced adaptive de-interlacing technology provides
smooth playback on progressive displays.
Built on the foundation of the industry-renowned NVIDIA Unified Driver
Architecture (UDA), Video-PX 6600 series deliver unmatched
compatibility with the widest range of games and applications for the
ultimate “install and play” experience. Equip yourself with a Video-PX
6600 series GPU so you can play your games the way it’s meant to be
played.
Features and Specifications
Video-PX 6600
series
CineFX 3.0 Engine
The third-generation of the NVIDIA® CineFX™ engine
unleashes the power of the latest NVIDIA GPUs and streamlines
the creation of complex visual effects. Through the power of the
Microsoft® DirectX® 9.0 Shader Model 3.0 and OpenGL® 1.5