ZUMM
TM
GND
EXIT
LED
LOCK
+12V
GND
DOOR
ADD
CLR
jumper
s
page 6
Mode 7. Accept Mode (5m).
Accept Mode is used to
record
all cards approaching the reader into controller memory, with Normal card
status. In this mode, a card approaching the reader opens the door and simultaneously gets stored into
controller memory as Normal card. This mode is used to recover the user database without collecting the
cards from the users.
To activate this mode, a Master card is required.Touch the reader 5 times with a Master card (short
touches). Each touch is accompanied by short beeps acknowledging the touch; the number of beeps
equals the touch number. So
,
on fifth touch, the controller emits five short beeps, then in 6 s, one more
long beep, acknowledging activation of Accept Mode.
To leave Accept Mode, touch the reader again with the Master card; a series of short beeps will
acknowledge the mode exit.
Note: If the supply power fails during Accept Mode activated, it will stay active after the power is back on.
Mode 8. Storing Controller Memory into a DS1996L Key (1m, 1M)
To
record
the controller memory into a DS1996L key, an iButton (Dallas Touch Memory) probe must be
connected to the reader (see Fig. 5).
Now activate Add Master Card mode, via a Master card. (See Mode 2 for description). For that, touch the
reader with that Master card (short touch). On touch, the reader emits a short beep, acknowledging the
Master card touch. Within 6 s, touch and hold the Master card at the reader (long touch). The reader emits
two short beeps, acknowledging second Master card touch, then in 6 s, a beep showing Add Master Card
mode activated on the device. Now touch the probe with DS1996L key and hold it until a series of short
beeps sounds. That would copy all keys information stored in the controller (the database), into the
DS1996L key. It is possible to copy this information from the DS1996L key into a computer, using a
Z-2
Computer Adapter
(Z-2 Base or Z-2 EHR)
.
Mode 9. Loading Information from a DS1996L Key into Controller Memory.
To load information from a DS1996L key into Matrix
II K controller memory, an iButton (Dallas Touch
Memory) probe needs to be connected to the reader (see Fig. 6).
Please erase the Matrix
II K controller's memory first (either by a Master card or by a jumper). Next,
reboot
the device (turn it off and back on). Initial power-up scenario will run. Touch and hold the DS1996L at the
probe. When information transfer from DS1996L into controller memory is complete, a series of short
beeps will sound. Copying
1364 keys (maximum allowed number) into controller takes no longer than 25
s.
5. USING JUMPERS
One jumper comes with each Matrix
II K reader for programming purposes. There are five valid jumper
positions (see Fig. 3).
Figure 3. Jumper Positions.
Position #1 -
lock type selection: electromagnetic/electromechanical:
-
Jumper not installed (or installed in
default
Position #4): Electromagnetic lock (when the lock is
closed, the voltage is on).
MATRIX II K
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