HP REVERB G2 OMNICEPT EDITION Faq Download Page 7

there will greatly improve FOV and sweet spot.

Q 2.30: HOW CAN I POWER DOWN THE HEADSET WHILE STILL

USING MY PC?

Unplug the AC connection adapter from the link box on the headset cable to remove power to the headset

3.0 STEAMVR

Q 3.1: WHAT ARE STEAM AND STEAMVR?

Steam is a software publishing and distribution platform with an active community of VR enthusiasts

that allows you to collect a library of VR and non-VR experiences. SteamVR is a software framework

that connects VR software to VR hardware, it was created by the Valve Corporation and fills the same

role as Microsoft’s Windows Mixed Reality platform or Facebook’s Oculus platform.  Steam and 

SteamVR provide the software back-end to products like the HTC Vive, Valve Index, and the Steam 

controller. Steamworks is a set of tools and services that help game developers and publishers get 

the most out of distributing games on Steam.

Q 3.2: HOW DO I INSTALL STEAMVR ON MY SYSTEM?

•  First, install Steam - download and run Steam from store.steampowered.com/about.

•  Then, install SteamVR - once Steam is installed and you have created a Steam account, go to 

STORE and search for “SteamVR.” Select the install option.

•  Finally, install Mixed Reality for SteamVR - now that SteamVR is installed, go to STORE and search 

for “Windows Mixed Reality for SteamVR.” Select the install option.

Q 3.3: HOW DO I LAUNCH AN APPLICATION THAT REQUIRES STEAM VR?

Connect your Windows Mixed Reality headset and launch the Windows Mixed Reality Portal. You may

need to complete room set up if you are in a new location.

•  Open Steam and run SteamVR from the library. You will launch into Steam’s home room.

•  SteamVR should show your headset and controllers in blue.

•  Select and run a SteamVR application from the Steam library. 

Q 3.4: CAN I DEVELOP DIRECTLY ON A WINDOWS MIXED REALITY 

HEADSET WITHOUT USING STEAMVR? WHERE CAN I FIND GUIDANCE 

& SUPPORT? 

FOR UNREAL ENGINE 4 (UE4):

 Yes, you can develop for Windows MR without using SteamVR using

Unreal Engine 4. You must use Windows April 2018 update or later, and UE4 version 4.21 or later.

SteamVR will still launch automatically when starting UE4. There are two steps to disable this:

•  In SteamVR, under developer settings, disable ‘Start SteamVR when an application starts.’

•  In your UE4 project, under plug-ins, disable the SteamVR plug-in and restart the editor. 

Developing for WMR should not be significantly different than developing for SteamVR. The 

Unreal Engine does most of the work for you and hides the details. Access UE4 documentation 

here.

FOR UNITY:

 Unity 2017.2 and later features built-in Windows Mixed Reality and HoloLens support,

which includes a wide range of tools, packages, and resources that make it simple to author a game

or app for both VR and MR, and makes it available in the Microsoft Store. Learn more here.

Q 3.5: HOW DO I MIGRATE HTC-BASED CONTENT (STEAMVR) TO 

WINDOWS MIXED REALITY?

You can play most experiences designed for the HTC Vive by using the Windows Mixed Reality bridge

for SteamVR. This is available for free on the Steam store. Not all experiences are guaranteed to

work; for example, the buttons may seem inappropriate or missing. If you are the content developer,

you can enable the appropriate plug-in in your game’s editor.

Q 3.6: CAN I LAUNCH STEAMVR WITHOUT AN INTERNET CONNECTION 

(OFFLINE)?

7.

2

1.0 OMNICEPT EDITION HEADSET

 

3

2.0 GENERAL QUESTIONS

7

3.0 STEAMVR

8

4.0 WINDOWS MIXED REALITY (WMR)

FAQ
HP REVERB G2 

OMNICEPT EDITION

Summary of Contents for REVERB G2 OMNICEPT EDITION

Page 1: ... USE IN INDIA Enhancing VR applications experiences by capturing the human condition to positively impact training wellness research and design outcomes FAQ HP REVERB G2 OMNICEPT EDITION 2 1 0 OMNICEPT EDITION HEADSET 3 2 0 GENERAL QUESTIONS 7 3 0 STEAMVR 8 4 0 WINDOWS MIXED REALITY WMR ...

Page 2: ...CEPT EDITION THE EXACT SAME HEADSET AS THE HP REVERB G2 VR HEADSET JUST WITH SENSORS No the HP Reverb G2 Omnicept Edition also includes new features like a ratcheting headband for quick and easy adjustment of the headband a PU leather face gasket in the box and eye tracking capabilities Q 1 5 DOES THE HP REVERB G2 OMNICEPT EDITION SUPPORT HAND TRACKING OR GESTURE RECOGNITION No however our headset...

Page 3: ...LES ARE COMPLETELY PLUGGED IN Verify the cable connected to the headset is fully seated There is a small dot on the top of the cable that will line up next to the top edge of the headset when it has been fully inserted Q 2 3 HOW DO I OPTIMIZE THE HEADSET RESOLUTION IN STEAMVR AND OR ON WMR WINDOWS MIXED REALITY PORTAL RUNNING ON WINDOWS 1809 AND EARLIER There is currently no way to change the reso...

Page 4: ...ghosting in the first few minutes when starting the device while cold until the LCDs have the opportunity to warm up Q 2 8 ARE THERE GOOD OPTIONS TO MAKE THE HP REVERB G2 HAND CONTROLLERS RECHARGEABLE The only option currently is to use rechargeable AA batteries with an external charger Rechargeable batteries are not recommended but if used we highly recommend 1 5 V rechargeable batteries Nonrecha...

Page 5: ...not support be HBR3 compatible or it might not support all four lanes If your system has a hybrid GPU that might be limiting the bandwidth available to the DisplayPort Q 2 17 CAN I DISABLE THE WINDOWS BUTTON ON THE CONTROLLER You can only disable the Windows button by setting the entire computer to kiosk mode In kiosk mode the user can only access a limited set of applications and the Windows key ...

Page 6: ...her If you re seeing a 7 14 something went wrong error try the following steps Make sure that you have the most recent drivers installed for your headset and your USB controller Make sure you re using a Microsoft USB driver There should be a Microsoft in the name of the eXtensible Host Controller device Try plugging the cable into a different USB 3 0 port on your computer Try USB Type C and Type A...

Page 7: ...am s home room SteamVR should show your headset and controllers in blue Select and run a SteamVR application from the Steam library Q 3 4 CAN I DEVELOP DIRECTLY ON A WINDOWS MIXED REALITY HEADSET WITHOUT USING STEAMVR WHERE CAN I FIND GUIDANCE SUPPORT FOR UNREAL ENGINE 4 UE4 Yes you can develop for Windows MR without using SteamVR using Unreal Engine 4 You must use Windows April 2018 update or lat...

Page 8: ...can see them Keep the controllers in the tracked area to maintain optimal tracking If you still cannot see the controllers be sure that they are paired to the headset Q 4 3 CAN I RUN WMR WITHOUT AN INTERNET CONNECTION OFFLINE Yes after initially configuring the Windows Mixed Reality Portal using an internet connection The first time the Windows Mixed Reality Portal is set up updates will download ...

Page 9: ...d returns them to the Cliff House You may need to create this DWORD to change its value Key HKEY_LOCAL_MACHINE SOFTWARE Microsoft Windows Dwm Value DisableBloomFor6dof Type REG_DWORD Data WMR Controller Windows button functionality 0 Enable 1 Disabled This will DISABLE the Windows button on the WMR controllers reboot your computer for it to take effect HKEY_LOCAL_MACHINE SOFTWARE Microsoft Windows...

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