Touch-Sensitive
Color Lenses (4)
Touch near center of lens
with more than one finger
for best results
Action Button
- Turn unit ON
- Select Game Mode
- HOLD to turn OFF
LCD Screen
- Counts score
- Displays Game Mode
- Displays High Score
- Animations
Batteries Included. Replace with 3 x 1.5V AA/LR6 Batteries.
The challenge is to repeat the ever-increasing sequence of signals.
Do you have the memory and reflexes to beat Simon?
Think fast . . . Simon says, “Repeat my flashing lights and sounds!”
GETTING STARTED
Press the Action Button to turn Simon ON.
After the Startup Dance, the Screen will display
the Game Mode (G1 by default). Press the Action
Button to scroll between the 3 Game Modes.
After a moment, the game will start. The current
High Score for that Game Mode will display, and
then it’s time to play!
After a game ends and the Screen displays “PLAY
AGAIN”, press the Action Button to choose the Game
Mode and start a new game.
At any time, you can cancel your current game and
choose the Game Mode by pressing the Action
Button.
Simon shuts down automatically after a few seconds
of no use. You can also hold down the Action Button
for 3 seconds to turn the product off.
GAME 1: SIMON SAYS (1 or more players)
Correctly repeat a longer and longer sequence of signals.
HOW TO PLAY
• Simon will give the first signal. (One of the Color
Lenses will light up, accompanied by a tone.)
• Repeat that signal by touching the same Color Lens.
• Simon will repeat the first signal and then add one
more.
• Repeat those two signals in the same order.
• Simon will continue to play the sequence and add one.
Continue to repeat Simon for as long as you can!
GAME 2: PLAYER ADDS (1 or more players)
In this Game, you control the sequence. Repeat your
own sequence, adding one signal each turn.
HOW TO PLAY
• Simon will give the first signal. (This is the only signal
Simon will give you until the end of the game. It will
not repeat the signals you play.)
• Repeat that signal, and add one more.
• Repeat the first two signals, and add one more.
• Continue to repeat and add to the sequence for as long
as you can!
VICTORY
• If you fail to complete the sequence in the correct
order or within the time limit, the Buzzer will sound
and the game will end.
• See your score on the LCD Screen.
• Simon will perform a “Victory Dance” based on your
score. There are 4 different Victory Dances - see if you
can unlock them all!
• Simon records your High Score so you can play to
beat it.
FOR 2 OR MORE PLAYERS
• Simon will give the first signal.
• Player #1 repeats this signal and adds one more.
• Player #2 repeats the first two signals, and adds one
more.
• Play continues clockwise, with each player repeating
the signals of the previous sequence and adding one
more.
• When a player messes up and the game ends, that
player is eliminated. Press the Action Button to start a
new game with the remaining players.
• The last remaining player wins!
VICTORY
• If you fail to complete the sequence in the correct order
or within the time limit, the Buzzer will sound and the
game will end.
• See your score on the LCD Screen.
• Simon will perform a “Victory Dance” based on your
score. There are 4 different Victory Dances - see if you
can unlock them all!
• Simon records your H igh Score so you can p lay to beat it.
FOR 2 OR MORE PLAYER S
Take turns repeating Simon’s signals. The player that
messes up loses!
1 +
PLAYERS