background image

Touch-Sensitive

Color Lenses (4)

Touch near center of lens

with more than one finger 

for best results

Action Button

- Turn unit ON

- Select Game Mode

- HOLD to turn OFF

LCD Screen

- Counts score

- Displays Game Mode

- Displays High Score 

- Animations 

Batteries Included. Replace with 3 x 1.5V AA/LR6 Batteries. 

The challenge is to repeat the ever-increasing sequence of signals. 

Do you have the memory and reflexes to beat Simon?

Think fast . . . Simon says, “Repeat my flashing lights and sounds!”

GETTING STARTED

Press the Action Button to turn Simon ON. 

After the Startup Dance, the Screen will display 

the Game Mode (G1 by default). Press the Action 

Button to scroll between the 3 Game Modes. 

After a moment, the game will start. The current 

High Score for that Game Mode will display, and 

then it’s time to play!

After a game ends and the Screen displays “PLAY 

AGAIN”, press the Action Button to choose the Game 

Mode and start a new game. 

At any time, you can cancel your current game and 

choose the Game Mode by pressing the Action 

Button.

Simon shuts down automatically after a few seconds 

of no use. You can also hold down the Action Button 

for 3 seconds to turn the product off. 

   GAME 1: SIMON SAYS (1 or more players)

   

Correctly repeat a longer and longer sequence of signals.  

HOW TO PLAY

• Simon will give the first signal. (One of the Color 

    Lenses will light up, accompanied by a tone.)

• Repeat that signal by touching the same Color Lens. 

• Simon will repeat the first signal and then add one 

    more. 

• Repeat those two signals in the same order.

• Simon will continue to play the sequence and add one. 

    Continue to repeat Simon for as long as you can!

   GAME 2: PLAYER ADDS (1 or more players)

In this Game, you control the sequence. Repeat your 

own sequence, adding one signal each turn. 

HOW TO PLAY

• Simon will give the first signal. (This is the only signal

    Simon will give you until the end of the game. It will 

    not repeat the signals you play.)

• Repeat that signal, and add one more. 

• Repeat the first two signals, and add one more.  

• Continue to repeat and add to the sequence for as long 

    as you  can!

VICTORY

• If you fail to complete the sequence in the correct 

    order or within the time limit, the Buzzer will sound 

    and the game will end. 

• See your score on the LCD Screen.

• Simon will perform a “Victory Dance” based on your 

    score. There are 4 different Victory Dances - see if you 

    can unlock  them all!

• Simon records your High Score so you can play to 

    beat it.

FOR 2 OR MORE PLAYERS

• Simon will give the first signal. 

• Player #1 repeats this signal and adds one more. 

• Player #2 repeats the first two signals, and adds one

    more. 

• Play continues clockwise, with each player repeating 

   the signals of the previous sequence and adding one 

   more. 

• When a player messes up and the game ends, that 

   player is eliminated. Press the Action Button to start a

   new game with the remaining players. 

• The last remaining player wins!

VICTORY

• If you fail to complete the sequence in the correct order 

    or  within the time limit, the Buzzer will sound and the 

    game will end.  

• See your score on the LCD Screen.

• Simon will perform a “Victory Dance” based on your 

    score. There are 4 different Victory Dances - see if you

    can unlock them all!

• Simon records your H igh Score  so you can p lay to beat it.

FOR 2 OR MORE PLAYER S

Take turns repeating Simon’s signals. The player that 

messes up loses!

1 +

PLAYERS

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