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20
ERA 600 Performance User Guide
16
0 - 6
7 - 13
14 -20
21 - 27
28 - 34
35 - 41
42 - 48
49 - 55
56 - 62
63 - 69
70 - 76
77 - 83
84 - 90
91 - 97
98 - 104
105 - 111
112 - 118
119 - 185
186 - 188
189 - 255
Gobo wheel 2 (static gobos)
Gobo selection
Open
Gobo 1 (Ray Flowers)
Gobo 2 (Brick It)
Gobo 3 (Happy)
Gobo 4 (Mikado)
Gobo 5 (Dots)
Gobo 6 (Lasercone Single)
Gobo 7 (Squares)
Gobo 8 (Marble Veins)
Gobo 1 shake
Gobo 2 shake
Gobo 3 shake
Gobo 4 shake
Gobo 5 shake
Gobo 6 shake
Gobo 7 shake
Gobo 8 shake
Continuous gobo wheel rotation
CCW, fast
→
slow
Stop (wheel stops at current position)
CW slow
→
fast
Snap
0
17
0 - 5
6 - 128
129 - 191
192
193 - 255
Animation
Open
Indexing CCW 0°
→
540°
Continuous rotation CW fast
→
slow
Stop
Continuous rotation CCW slow
→
fast
Snap
0
18
0 - 255
Frost
No frost
→
full frost
Fade
0
19
0 - 10
11 - 255
Rotating Prism 1 deployment
Off
On
Snap
0
20
0 - 127
128 - 190
191 - 192
193 - 255
Rotating Prism 1 movement
Indexing 0° - 360°
Rotation CW fast
→
slow
Stop
Rotation CCW slow
→
fast
Snap
0
21
0 - 10
11 - 255
Rotating Prism 2 deployment
Off
On
Snap
0
22
0 - 127
128 - 190
191 - 192
193 - 255
Rotating Prism 2 movement
Indexing 0° - 360°
Rotation CW fast
→
slow
Stop
Rotation CCW slow
→
fast
Snap
0
23
0 - 255
Iris
Open
→
closed
Fade
0
24
0 - 65535
Zoom (MSB)
Narrow
→
wide
Fade
0
25
Zoom fine (LSB)
Fade
0
26
0 - 65535
Focus (MSB)
Infinity
→
near
Fade
0
27
Focus fine (LSB)
Fade
0
28
0 - 255
Framing blade 1: position
Out
→
in
Fade
0
29
0 -126
127 - 128
129 - 255
Framing blade 1: angle
Angle –
Parallel
Angle +
Fade
127
30
0 - 255
Framing blade 2: position
Out
→
in
Fade
0
Channel
DMX Value
Function
Fade
type
Default
value
Table 1: DMX Protocol
Summary of Contents for Martin ERA 600 Performance
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