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Halex   Electronic Dartboard                                              _          9

 

301

 

   

 

 
This popular tournament and pub game is played by subtracting each dart from the starting 
total until the player reaches exactly 0 (zero).  If a player goes past zero it is considered a 

Bust

” and the score returns to where it was at the start of that round.  For example, if a 

player needs a 32 to finish the game and he/she hits a 20, 8, and 10 (totals 38), the score 
goes back to 32 for the next round. 
 
In playing the game, the double in / double out option can be chosen (double out is the 
most widely used option).  Simply press the “DOUBLE” button to change this setting.  LED 
indicators will display your current setting: 
 

 

 

 

 

Double In

 - A double must be hit before points are subtracted from the total. 

 

   In other words, a player’s scoring does not begin until a double is hit. 

 

 

 

Double Out

 - A double must be hit to end the game.  This means that an  

 

   even number is necessary to finish the game. 

 

 

 

Double In and Double Out

 - A double is required to start and end scoring  

 

   of the game by each player.  

 
 

 

Master Out

 - A double 

or

 triple is required to finish the game. 

 

Dart-Out Feature

 

(“01” games only) 

 

This electronic dartboard has a special “

Dart Out

” feature.  When a player requires less 

than 160 to reach zero, the estimate feature becomes active.  The player can press the 

DART OUT

 button to view the darts necessary to throw to finish the game (reach zero 

exactly).  Doubles and triples are indicated with 2 or 3 lines to the left of each number 
respectively.   

 

Adjustable Difficulty Settings for 301

 include 401, 501, 601, 701, 801, and 901.  To 

change to these more difficult settings, simply press the SELECT button.  Each option is 
played exactly as outlined for 301 with the exception of the starting total; 401 has starting 
total of 401 points; 501 has starting total of 501 points and so on up to 901. 

 

CRICKET    

 

 

 

Cricket is a strategic game for accomplished players and beginners alike.   Players throw 
for numbers best suited for them and can force opponents to throw for numbers not as 
suitable for them.  The object of Cricket is to “close” all of the appropriate numbers before 
one’s opponent while racking up the highest number of points. 

 

Only the numbers 15 through 20 and the inner/outer bullseye are used

.   Each player 

must hit a number 3 times to  “open” that segment for scoring.  A player is then awarded 
the number of points of the “open” segment each time he/she throws a dart that lands in 
that segment, provided their opponent has not closed that segment.  Hitting the double ring 
counts as two hits, and the triple ring counts as 3 hits. 

 

Summary of Contents for Madison II

Page 1: ...69901 Madison II ELECTRONIC DARTBOARD Owner s Manual And Game Instructions...

Page 2: ...glect For prompt warranty service and special offers please register your Halex product Please be sure to visit our website to order additional parts not covered under the warranty as well as on line...

Page 3: ...e the second mark on the wall which should be over another wall stud refer to diagram on next page Screw 2 mounting screws in the center of the studs using the marks you made as guides Be sure the scr...

Page 4: ...tinued Center of bullseye should be 5 8 from the ground Plug the A C adapter into the wall outlet and into the jack at the bottom right of the dartboard and you re ready to play X X 79 Wall Studs 7 9...

Page 5: ...player to access score not current on display BOUNCE OUT button Decide before play if you want to count darts that do not remain in board bounce outs or not If not simply press the BOUNCE OUT button i...

Page 6: ...nd will indicate Remove Darts and the score will flash The darts can now be removed without affecting the electronic scoring When all darts are removed from the playing surface press the START button...

Page 7: ...dart scores are registered on the display After the CyberMatch opponent completes his round the board will automatically reset for the human player Play continues until one player wins Good luck Carin...

Page 8: ...Game Rules Your electronic dartboard is loaded with games and options The rules for each game are detailed below in the order they appear on the LED display when paging through the games An illustrat...

Page 9: ...player requires less than 160 to reach zero the estimate feature becomes active The player can press the DART OUT button to view the darts necessary to throw to finish the game reach zero exactly Doub...

Page 10: ...t lit they will illuminate as marks are scored There are 3 separate lights within each number 15 through 20 and bullseye During play one of the status lights will turn on as a segment is hit If a doub...

Page 11: ...st exhibit accurate bullseye dart throwing Meanwhile player 1 attempts to score as many points as possible during this first round Doubles and triples count 2x and 3x their respective values However t...

Page 12: ...bles and triples are all separate targets for this game The object of the game is to force your opponent into losing lives by selecting difficult targets for your opponent to hit such as Double Bullse...

Page 13: ...me For example in High Score 7 rounds the player with the most points after 7 rounds is the winner ROUND THE CLOCK Each player attempts to score in each number from 1 through 20 and bullseye in order...

Page 14: ...ed exactly as outlined above with the exception of the number of lives each player has in the game In addition for those who really want a challenge there are three additional difficulty settings Doub...

Page 15: ...ich players must attempt to score three hits that add up to 41 points 20 20 1 19 19 3 D10 D10 1 etc This 41 round adds an extra level of difficulty to the game Remember a player s score is cut in half...

Page 16: ...he object is to score the most points possible in each round of 3 darts Doubles and triples count toward your score The player with the highest score after completing all twenty segments is the winner...

Page 17: ...uble 20 Outer Single 20 Triple 20 Inner Single 20 Outer Bullseye Inner Bullseye Outer Bullseye Inner Single 3 Triple 3 Outer Single 3 and finally a Double 3 The First player to score is the winner The...

Page 18: ...gment and Player 2 will shoot at the 3 segment Scoring is cumulated per round First player to score 15 points is the winner Scoring for Horseshoes is as follows TRIPLE RING Ringer 3 points DOUBLE RING...

Page 19: ...cludes one more obstacle to accomplish to win the game Players must capture the general after all segments armies have been hit to win the game One hit on the bullseye will capture the general Hits to...

Page 20: ...e way to win the battle other than just hitting the opposing teams armies segments As in the real game of paintball players can also capture the opposing team s flag to win the game To capture the fla...

Page 21: ...ts first from the 20 segment and proceeds counter clockwise around the dartboard by hitting first the double segment and then the single of each segment The cat starts back at the 18 segment and proce...

Page 22: ...nders G11 CUP Count Up G12 HSC High Score G13 RON Round The Clock G14 KIL Killer G15 DON Double Down G16 F41 Double Down 41 G17 ALL All Fives G18 SHI Shanghai G19 GOL Golf G20 FOT Football G21 BAS Bas...

Page 23: ...DARTS ONLY It is recommended that you do not use darts that exceed a weight of 22 grams on this dartboard Replacement SofTech tips are available through Regent Sports Additional ordering information...

Page 24: ...cators 8 Singles ring 3 Double In Out Master 9 Doubles ring Out indicators 10 Triples ring 4 Cricket Scoreboards 11 Start Hold button 5 Dart Holders 12 Control area buttons 6 Accessory tray 13 Game Me...

Page 25: ...4670 AC Adapter 12 95 68950 Aluminum Shafts 3 pack 4 95 191 68751 48 pack SofTech replacement tips 5 95 68670 Metallic Flights 3 pack Assorted Styles 4 95 67200 English Style brass Soft Tip darts 3 pa...

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