8
hazards (the joystick and Button 4 are used simultaneously
for the jump feature). Remember that Spike can kick both
right and left when he’s on a catwalk and when he’s
jumping
…
but never on a ladder!
Spike
is our hero and the character you control!
By using the joystick, make him walk right or left on
the catwalks or climb up and down ladders
connecting the three levels or help him jump over
The Heroes and Villains
him under the cage and jumping to rescue her! If Spike is
defeated, he’ll have to start again from the bottom catwalk!
After your first round, Spud’s evil Bouncers appear as
Spike’s opponents. They’ll do anything to keep Spike away
from Molly’s secret prison cell! On the third and successive
rounds, Birds join the Bouncers in their attack against
Spike! As the game progresses, these creatures will move
faster and faster. Help Spike kick the Bouncers and Birds
and earn extra points.
Look for Molly’s bow after the first round of play. This bow
will fall from her cell, and if Spike catches it, all opponents
will freeze for a short time, allowing him to advance more
safely toward Molly’s cell.
Spike is allowed four defeats in each game (more if you
earn additional lives during the course of gameplay). He
can be defeated by falling from a catwalk with no catwalk
underneath
…
by falling off the side of the screen
…
or by
contact with a Bird or Bouncer.
As you progress through higher levels of the game, the
catwalks will change direction each time Spike destroys a
Bouncer or Bird with his powerful kick.
In a one-player game, play continues until Spike has
suffered four defeats. In a two-player game, play continues
until both players have suffered all four defeats
…
high
score determines the winner.