5-1
5.
WAYPOINTS
In navigation terminology, a waypoint is a particular geographical location on a voyage
whether it be a starting, intermediate or destination point. A waypoint is the simplest
piece of information your equipment requires to get you to a destination, in the shortest
distance possible.
5.1
How to Enter Waypoints
This unit has 3,500 waypoints into which you can enter position information. There are
seven methods to enter a waypoint as follows:
• Enter a waypoint at own ship position.
• Enter a waypoint at the cursor position.
• Enter a waypoint by manually entering latitude and longitude position.
• Enter a waypoint by range and bearing.
• Enter a waypoint by Loran-C LOP.
• Enter a waypoint by Loran-A LOP.
• Enter a waypoint by Decca LOP.
5.1.1
How to enter waypoints at own ship position
1. Press the
SAVE MOB
key. The following message appears.
The MOB mark (
) appears at own ship position and registered as a waypoint.
This waypoint is automatically named “MOB” and saved in the [WAYPOINTS
LIST].
2. Select [RUN] to set the waypoint as the destination, [CANCEL] to cancel the way-
point as the destination.
You can enter a waypoint at own ship position by pressing the
WPT
key when the cur-
sor is off. See step 3 or after in section 5.1.2.
5.1.2
How to enter waypoints at the cursor position
1. Press the
CURSOR ON/OFF
key to turn on the cursor.
2. Put the cursor on the position where you want to enter a waypoint.
3. Press the
WPT
key to show the [WAYPOINTS LIST] window.
Note:
The [WAYPOINTS LIST] window closes automatically when there is no op-
eration for 10 seconds.
MOB POSITION SAVED. GOTO MOB?
(CURRENT WAYPOINT WILL BE CANCELLED)
RUN
CANCEL
Data input cursor