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Key Guide

Function Keys

BACK

Takes you back one step (e.g., erases
typed letters).

CALC

Selects the calculator mode.

CLEAR

Clears to the start of selected mode.

ENTER

=

Enters words or numbers, or selects items.

GAMES

Selects the game mode.

HELP

Displays help messages.

PHONE

Selects the phone list mode.

ON/OFF

Turns the unit on or off.

SPELL

Selects the spelling corrector mode.

Calculator Keys

A

+

Lets you add numbers.

C

Calculates square roots.

CLEAR

Clears your calculations.

D

x

Lets you multiply numbers.

ENTER

=

Performs calculations (i.e., acts as =).

F÷

Lets you divide numbers.

H

MC

Clears the calculator memory.

J

MR

Retrieves total from the memory.

K

M-

Subtracts a number from the memory.

L

M+

Adds a number to the memory.

Summary of Contents for SMM-106

Page 1: ...22 Electronic Publishers SMM 106 USER S GUIDE Spellmaster TM ...

Page 2: ...e this PRODUCT You may not make any copies of the PRODUCT or of the data stored therein whether in electronic or print format Such copying would be in violation of applicable copyright laws Further you may not modify adapt disassemble decompile translate create derivative works of or in any way reverse engineer the PRODUCT You may not export or reexport directly or indirectly the PRODUCT without c...

Page 3: ...lp messages PHONE Selects the phone list mode ON OFF Turns the unit on or off SPELL Selects the spelling corrector mode Calculator Keys A Lets you add numbers C Calculates square roots CLEAR Clears your calculations Dx Lets you multiply numbers ENTER Performs calculations i e acts as F Lets you divide numbers HMC Clears the calculator memory JMR Retrieves total from the memory KM Subtracts a numbe...

Page 4: ... a series of letters in a word During a game provides a clue In spelling corrector mode types a ques tion mark to stand for any letter When a question mark flashes next to a spelling correction word displays its Confusables During a game reveals the answer s and ends the round Direction Keys In lists scrolls up or down At entry screens types apostrophes or full stops At the ENTER a word screen adj...

Page 5: ...tration press CLEAR To Disable or Reenable the Demo You probably do not want to view the demonstra tion every time you use this product Here is how to disable and reenable the demonstration 1 Press SPELL 2 Type d 3 Press ENTER 4 To reenable the demonstration repeat the above steps To Adjust the Screen Contrast 1 Press SPELL 2 At ENTER a word use or to darken or lighten the screen contrast ...

Page 6: ... but the spelling corrections may include capitals Also you cannot begin a word with a punctuation mark 3 Press ENTER The flashing arrow indicates that more correc tions are available If you enter a correctly spelled word Correct word appears and then the word appears on the main word list 4 Use and to view more words if needed Note If a word is too long to fit on the screen use ENTER or to see it...

Page 7: ...his example 1 Press SPELL 2 Type err and then press ENTER Notice the flashing question mark 3 Press Each Confusable is followed by a word that explains its meaning 4 Use and to view the Confusables 5 Press CLEAR when finished Viewing Confusables Follow the Arrows The flashing arrows at the right of the screen show you which arrow keys you can use to view more words air atmosphere ...

Page 8: ...question marks to help solve cross word puzzles and similar word games by typing them in place of missing letters Try this example 1 Press SPELL 2 Type d b 3 Press ENTER 4 Press repeatedly to view more words 5 Press CLEAR when finished Finding Parts of Words Help is Always at Hand You can view an appropriate help message at any screen by pressing HELP To go back to the previous screen press BACK ...

Page 9: ...ry and then press ENTER 3 Type a name and then press ENTER Each name can contain up to 23 characters with letters appearing as capitals only and spaces To erase a character press BACK To type a space press To edit a character press and then retype a letter 4 Use the numbered keys to type a phone number and then press ENTER To type a hyphen between the parts of a phone number press S To type a spac...

Page 10: ...press N to cancel the edit 6 To go to another name use or and then press ENTER 7 Press BACK to go back to the phone list options Checking the Memory To see how much memory is free in the phone list for more names and numbers press PHONE and then use to see Space XX free Keep Copies of Important Data Warning Your phone list information is safely stored in memory as long as the bat tery supplies pow...

Page 11: ...delete 4 Press 5 Press Y to delete the entry or N to cancel the deletion 6 To delete another entry repeat Steps 3 to 5 above To Erase All the Phone List Entries Warning This procedure permanently erases all the names and numbers in your phone list 1 Press PHONE 2 Use to see Erase all data and then press ENTER 3 Press Y to erase all the entries or N to cancel the operation ...

Page 12: ...e Set the password and then press ENTER 3 Type a password and then press ENTER Remember to write down your exact password and keep it in a separate place Your pass word can have up to 23 characters 4 To test the password press ON OFF type the pass word and then press ENTER to gain access 5 To disable the password repeat Steps 1 and 2 above and then press ENTER when Enter password appears About Aut...

Page 13: ...nd a square root press C 5 Press ENTER or V To clear the calculation press CLEAR To Use the Calculator Memory 1 Make a calculation as shown above or simply type a number in the calculator 2 Press LM to add the number to the calcula tor memory as a positive number or KM to add it to the memory as a negative number The total in the memory flashes on screen 3 Press CLEAR to clear the calculator or st...

Page 14: ...xchange rate To set the exchange rate first use or if needed to see set rate and press ENTER Then type a number as the exchange rate and press ENTER To type a decimal use The ex change rate will be saved until you change it Important The exchange rate should be the number of units of the other currency per one unit of home currency e g 2 0 2 other 1 home 5 Use to select a conversion and then press...

Page 15: ...en press ENTER 3 Use or to see the skill level that you want and then press ENTER Or press BACK to leave the skill level unchanged Understanding the Skill Levels The skill levels change the number of guesses in Hangman the minimum number of letters Min size in Anagrams and the number of letters in Word Jumble Word Builder is unaffected by the skill levels ...

Page 16: ...o play before each round Hangman challenges you to guess mystery words in a certain number of tries 1 Press GAMES if needed 2 Use or to see Hangman and then press ENTER mystery word wrong guesses allowed 3 Type letters you think are in the word 4 Press ENTER or to reveal a letter Note If you reveal a letter you will lose the round 5 To reveal the word and end the round press 6 Press ENTER to play ...

Page 17: ...hen press ENTER Note The Min size is the minimum number of letters that the anagrams can have word anagrams to guess 3 Type an anagram and then press ENTER If the anagram is correct OK appears 4 Enter more anagrams 5 Press to jumble the letters 6 Use and to see the anagrams that you have already entered if any 7 To end the round and see all the anagrams press and then use 8 Press ENTER to play a n...

Page 18: ...a word formed from the jumbled let ters and then press ENTER 5 Torevealtheword s andendtheround press 6 Press ENTER to play a new round Playing Word Builder Word Builder builds words of a minimum size from letters chosen from the letters that you enter 1 Press GAMES if needed 2 Use or to see Word Builder and then press ENTER 3 Type up to 14 letters You can type a letter more than once 4 Press ENTE...

Page 19: ...want gener ated up to eight and then press ENTER 3 Enter the highest number that you want generated and then press ENTER The highest number cannot be less than the total of numbers to be picked For e g if you are generating five numbers the highest number to be picked has to be equal to or greater than five 4 To generate new numbers using the same op tions press 5 Press ENTER to start over ...

Page 20: ... Phillips screwdriver Warning If the battery completely loses power all the information stored in the phone list will be permanently lost Furthermore any time that you change the battery you risk losing all your phone list information so always keep written copies of your phone list information 1 Using a Phillips screwdriver unscrew and remove the back cover 2 Install a new battery with its plus s...

Page 21: ... with part 15 of the FCC Rules Operation is subject to the following two conditions 1 This device may not cause harmful interfer ence and 2 This device must accept any interference received including interference that may cause undesired operation This unit may change operating modes due to electrostatic discharge Normal operation of this unit can be reestablished by pressing ON OFF Copyrights Pat...

Page 22: ...efect due to faulty workmanship or materials Products purchased outside the United States that are returned under warranty should be returned to the original vendor with proof of purchase and description of fault Charges will be made for all repairs unless valid proof of purchase is provided This warranty explicitly excludes defects due to misuse accidental damage or wear and tear This guarantee d...

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