9
Reverb
Reverberation is an effect that creates an environment for the affected signal. It does this by adding a reverberant tail of reflected
sound, the properties of which correspond to a space of varying dimensions.
The controls are:
SIZE Knob –
Defines the size of the reverberant space. Rotate clockwise to increase. Increasing the size makes the reverberation
greater, e.g. more time between initial sound and early reflections, plus longer decay time
PRE-FILTER Knob –
Acts as a high- or low- pass filter for the reflected sound (removes the bass or treble, respectively). Rotate
anti-clockwise to produce a low-pass filter effect, where the maximum cutoff (lowest frequency) is set in the extreme anticlockwise
position. Rotate clockwise to create a high-pass filter effect, with the maximum cutoff (highest frequency) is set in the extreme
clockwise position. In the centre, no filtering of the reflected sound occurs
AIR Knob –
Sets the amount of absorption (or damping) of reflected sound (the more absorption, the less ‘airiness’). In a fully
anticlockwise position, absorption is at a maximum so there is very little air. Rotate clockwise to decrease absorption and
increase ‘air’
MIX Knob –
Blends between fully dry/no reverb (fully anticlockwise) and fully wet/just reverb (fully clockwise)
E & O.E.