Fisher-Price Teaching Clock Instructions Download Page 5

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•  The large, analog clock is 

intended for play. The hands 

do not

 move automatically.

•  The smaller, digital clock 

keeps real time.

Ti m e   t o   L e a r n !

 

Setting the Correct Time

Press the set button with a pointed object. 
Move the analog clock hands to the correct 
time. The digital clock displays the same 
time. Now, wait a moment until the big 
red button on the digital clock blinks. Then, 
press the big red button to select AM or PM. 

 

Reset

If the toy acts erratically, press the reset 
button with a pointed object. Be sure to 
set the correct time again!

 

Skill Level

Choose level 1 for beginners or level 2 for 
advanced play.

Volume Switch

Choose either low volume  

 or 

high volume 

 .

BACK VIEW

 

REAL TIME

Press this button to hear 
the current time.

 

CHIME

You can choose to hear chime sounds or 
music every half hour. Press the button to 
select: animal sounds, bell chime, music 
or no sound (shhh). 

Hint:

 You will only hear chime sounds 

or music between 8 AM - 8 PM.

  

 

LEARN

Move the clock hands to any time. 
The analog clock tells you the time and 
the digital clock displays the time.

 

MATCH

The analog clock asks you to move the hands 
to a particular time of day displayed on the 
digital clock. Move the hands to the correct 
time and the clock tells you you're right! 

 

GAME

Press the big red button on the digital 
clock to begin the game. Listen carefully 
to the activity. When you're finished with 
the activity, press the big red button to 
stop the clock!  

Big Red Button

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