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6. Getting started
6.2 Tuning [cont.]
Wheel Centering
1. Boot the wheel into PC Mode (see page 20) and then turn the rim to its
center position.
2. Press the lower red buttons at the same time.
3. The wheels center position will now be reset and stored in the firmware.
Linearity Setting (LIN)
In steps of 10 from 0 to 100%
If you like to have the precision around the center of a large
steering angle (e.g. 900°) but the advantage of fast move-
ments of a short angle (e.g.) 180° you can change the
linearity of the steering axis. The car will react slowly
around the center and make larger movements the more
you turn the wheel.
Dead Zone Setting (DEA)
In steps of 10 from 0 to 100
For some games you may want to add a little dead zone,
where the car does not react to wheel movements in the
center. Some games may require this in order to avoid
shaking on the straights.
Spring Setting (SPR)
In steps of 1 from -3 to +3
This setting changes the spring forces sent from the game
and determines how strong the wheel returns to the center.
Can only be used while using the wheel with consoles.
Damper Setting (DPR)
In steps of 1 from -3 to +3
This changes the dampening effect sent by the games.
The damper lets the wheel move slower. The more damper
the more resistance you can feel. Can only be used while
using the wheel with consoles
6.3 Calibration
Lin
000
010
100
dEA
000
050
SPr
-2
3
0Pr
-2
3