Excalibur 417 Operating Manual Download Page 4

North and South hands, and the 13

cards of the dummy hand will be 

displayed at the top of the screen. 

You may select a card by using the

SUITS

and 

CARD VALUES

buttons 

(see 

Bidding your Hand

, step 

number 6 above). You may also 

press 

ENTER

/

DEAL

to play the low-

est card of the suit led.

Note: At any time during the play

of the hand, you may press the

ON

/

NEW GAME

button to quit the

game. Also, if you change your

mind and would like to make

another card play, press the 

UNDO

button before pressing the

ENTER

/

DEAL

button.

3. Press 

ENTER

/

DEAL

to confirm your

card choice. The computer has 

established what your best play 

should be. If you don’t make that 

play, “

Invalid

” will flash for one 

second, if the sound is on you will

hear a “Beep”, and “

E-Bridge 

Score

” with a score of -5 will be 

displayed. You then will need to 

make another play. If you play the

correct card, a “Beep” will sound 

and the play will continue. If you 

don’t make the best play, you again

will see 5 points subtracted from 

your E-Bridge Score. If you want 

to take the computer’s advice for a

card, press the 

HINT

/

SCORE

button.

The recommended card will be 

displayed for you, “

Hint

” will 

flash on the screen, and 5 points 

will be subtracted from your E-

Bridge Score. Press 

ENTER

/

DEAL

to

confirm your play.

4. The “

E

” icon will flash and then 

the card played by East will be dis-

played. The “

S

” icon will flash and

then you must select the card you 

will play as South. You may select

a card by using the 

SUITS

and 

CARD

VALUES

buttons or press 

ENTER

/

DEAL

to play the lowest 

card of the suit led. Press 

ENTER

/

DEAL

to confirm your 

card choice. The computer has 

established what your best play 

should be. If you don’t make that 

play, “

Invalid

” will flash for one 

second, if the sound is on you will

hear a “Beep”, and “

E-Bridge 

Score

” with a score of -5 will be 

displayed. You then will need to 

make another play. If you play the

correct card, a “Beep” will sound 

and the play will continue. If you 

don’t make the best play, you again

will see 5 points subtracted from 

your E-Bridge Score. If you want 

to take the computer’s advice for a

card, press the 

HINT

/

SCORE

button.

The recommended card will be 

displayed for you, “

Hint

” will 

flash on the screen, and 5 points 

will be subtracted from your E-

Bridge Score. Press 

ENTER

/

DEAL

to

confirm your play.

5. If you won the trick, one will be 

added to the “

Trick

” count dis-

7

6

bid. The computer has established

what your best bid should

be. If 

you  don’t

make that bid, “

Invalid

” will flash

for one second, and if the  sound  is

on you will hear a “Beep,” 

and “

E-Bridge Score

” with a 

score of -10 will be displayed. 

This means that 10 points have 

been subtracted from your E-

Bridge Score (see the function of 

the 

HINT

/

SCORE

button for details).

You then will need to make anoth-

er bid. If you make the correct bid,

a “Beep” will sound and the bid-

ding will continue. If you don’t 

make the best bid, you again will 

see 10 points subtracted from your

E-Bridge Score. If you want to 

take the computer’s advice for a 

bid, press the 

HINT

/

SCORE

button. 

The recommended bid will be dis-

played for you, “

Hint

” will flash 

on the screen, and 10 points will be

subtracted from your E-Bridge 

Score. Press 

ENTER

/

DEAL

to 

confirm your bid.

Note: You may review the bid-

ding at any time by pressing the

AUCTION REVIEW

button. Press 

ENTER

/

DEAL

to exit this mode.

8. Every time the “

S

” and “

Auction

flashes on the LCD, it’s your turn 

to bid again. The bidding will con-

tinue until there have been three 

consecutive passes. The  

Auction

” icon will stop flashing

on the display. Bidding is then

over 

and the playing phase of the

game begins.

Note: If a bid is doubled, an “

X

is displayed as that player’s bid.

If a bid is redoubled, “

XX

” is dis-

played as that player’s bid. After

the bidding is over, the “

X

” or

XX

” will be displayed next to

the declarer’s contract. 

Playing your Hand

Press 

ENTER

/

DEAL

to confirm the bids

and enter into the playing phase of

the game. The contract and the

declarer will be displayed. If you are

the Declarer (if the Declarer is shown

as “

S

”), go to the “Playing as the

Declarer” section. If you are the

Declarer’s partner (the dummy, if the

Declarer is shown as “

N

”), go to the

“Playing as the Dummy” section. If

one of your opponents is the Declarer

(if the Declarer is shown as “

E

” or

W

”), go to the “Playing against the

Declarer” section.

Playing as the Declarer

1. Press 

ENTER

/

DEAL

again and Trick

0

” will display. This indicates 

that you haven’t won any tricks

yet.  

The player who is supposed

to lead  the first card has their icon

flash-

ing (“

W

”). Press

ENTER

/

DEAL

to see 

what

card they play. 
2. When the “

N

” icon flashes, it’s 

your turn to lead a card from your

dummy. You will play both the 

 

Summary of Contents for 417

Page 1: ...Excalibur Electronics Bridge Bridge T Tutor utor Model No 417 OPERATING MANUAL www ExcaliburElectronics com ...

Page 2: ...artment door Replace the screw and tighten Layout of Bridge Tutor If you need to review the rules of bridge or the meaning of special bridge terms just go to www ExcaliburElectronics com ON NEW GAME Press to turn the unit on The current game will be retained in memory when the computer is turned off Press and hold the button for one second to begin a new game SOUND Press to turn the sound on or of...

Page 3: ... confirm your which is your contract bridge score E Bridge Score which displays the skill with which you played a hand 100 points is perfect play and E Bridge Av Score which averages the E Bridge Scores for all the hands you have played AUCTION REVIEW Press to review the bidding If there were more than four rounds of bidding continue pressing this key to see all the bids HAND SELECT Press to selec...

Page 4: ...tracted from your E Bridge Score Press ENTER DEAL to confirm your play 5 If you won the trick one will be added to the Trick count dis 7 6 bid The computer has established what your best bid should be If you don t make that bid Invalid will flash for one second and if the sound is on you will hear a Beep and E Bridge Score with a score of 10 will be displayed This means that 10 points have been su...

Page 5: ...make that play Invalid will flash for one second if the sound is on you will hear a Beep and E Bridge Score with a score of 5 will be displayed You then will need to make another play If you play the correct card a Beep will sound and the play will contin ue If you don t make the best play you again will see 5 points sub tracted from your E Bridge Score If you want to take the computer s advice fo...

Page 6: ...the screen and 5 points will be subtracted from your E Bridge Score Press ENTER DEAL to confirm your play 4 The play will proceed around the table After the dummy plays his card all of the dummy s cards will be displayed at the top of the LCD If you won the trick one will be added to the Trick count dis Bridge Tutor may lock up due to static discharge or other electrical disturbances If this shoul...

Page 7: ...ted to 90 DAYS from the date of purchase Consequential or incidental damages resulting from a breach of any applicable express or implied warranties are hereby excluded Some states do not allow limi tations on the duration of implied war ranties and do not allow exclusion of inci dental or consequential damages so the above limitations and exclusions in these instances may not apply The only autho...

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