11
Bas
ic O
per
at
ion
Bas
ic O
per
at
ion
and the game timer continues to count up, indicat-
ing that a king is in check.
&TCY
When the computer detects the conditions for a
draw game,
:h7M
:h7M
:h7M
:h7M
appears.
:h7M
:h7M
:h7M
:h7M
appears if there is
a three-time repetition of position, if no pawn has
been moved, or no pieces have been captured for
50 moves.
You can ignore the draw indicator and continue the
game. If a stalemate is reached,
Ij7B;
Ij7B;
Ij7B;
Ij7B;
(stalemate)
appears and the game is over.
%CRVWTG
éééé
appears during a game when one of your pieces is
threatened with capture.
%
*'55
"
2
.#;
"
.
'8'.5
When you play against the computer, you can
select a level that matches your skill level. There
are six types of levels (each described under
“Choosing a Level”). Each type of level is rated
;;;;
(easy),
7777
(average), or
>>>>
(hard).
±
%JQQUKPI
"
C
"
.GXGN
Each level allows your computer to think for
different periods of time (tournament players call
these periods “time controls”). The longer your
computer thinks, the better moves it makes.
Generally the beginner levels are for beginners
while the remaining levels are for more
accomplished players. If you are a beginner, start
out with the beginner levels. The computer
purposely makes mistakes on these levels so you
can beat the computer and learn while you play.
The beginner levels also restrict the computer's
search depth, resulting in weaker play.
±
"
016'
"
±
"
You can only change the
level while it is your turn to
play.
60-2846.fm Page 11 Wednesday, July 3, 2002 5:07 PM
Summary of Contents for 410-V
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