MI-Sins
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The order of stimuli presentation in the first part of the questionnaire for determining the
leading types of MI and the second part of the questionnaire for identifying sins profile (SP) shown
Table 1.
Table 4.1
The structure of stimulus presentation in the first part of the questionnaire for determining the
leading types of MI and the second part of the questionnaire for identifying SP
No
Abbr
12_MI
12_Sins
Abbr
1
IA
Intrapersonal
Suicide
SU
2
PH
Philosophical
Sloth
SL
3
LM
Logical-mathematical
Cyber addiction
СA
4
BM
Business-Mercenary
Greed
GD
5
VS
Visual-spatial
Alcoholism, Drug
Addiction
AD
6
NL
Naturalistic
Gluttony
GL
7
BK
Bodily-kinesthetic
Anorexia
AN
8
MR
Musical-rhythmic
Pride, Vanity
PV
9
AS
Ascetic-Sacrificial
Bribe, Theft
BT
10
VL
Verbal-linguistic
Envy
EN
11
CR
Creative
Lust
LT
12
IE
Interpersonal
Wrath
WR
In our opinion, linking the sequence of sinful stimuli presentation to the types of MI that are
essentially close to them makes it possible to compare positive and negative personality traits most
clearly. Our approaches to these MI types have been described in previous publications (Minkin,
Nikolaenko, 2017; 2020). Therefore, now we provide explanations only for the terms of the 12_Sins
column of Table 1, on the basis of which the stimuli of the MI-Sins program were developed,
revealing the indicated SP.
4.2 Sins explanations
Suicide
is a set of thoughts, ideas, experiences of a suicidal orientation with a readiness to
implement them. Suicide is understood as a deliberate desire to deprive oneself of life due to objective
or subjective reasons.
Sloth (Laziness)
− the inability or unwillingness to be active in any business; deliberate
inaction in a situation of favorable activity; weakness. Sloth, as one of the types of procrastination,
social and personal passivity of a person. One of the 7 Deadly Sins (Kleinberg, 2010).
Cyber addiction
is a form of psychological dependence (addictive behavior), which manifests
itself in an obsessive fascination with various information resources and technical means. Cyber
addiction includes internet-addicted behavior, gambling addiction (computer games, online games,
games on a smartphone, tablet, i.e. using gadgets); manifests itself in the devaluation of non-play vital
interests and desocialization of the individual.
Greed
is a conscious hypertrophied striving (can reach the level of overvalued ideas) to
multiply material and non-material values. Greed as a category of value orientations or character trait;
manifests itself in the devaluation of other vital interests, can lead to desocialization of the individual.
One of the 7 Deadly Sins (Kleinberg, 2010).