CHANGING T E M P O
In User Sync mode the tempo of the loop can be changed at any time by simply adjusting the
Tempo
knob or tap-
ping a new tempo with the
Tap Tempo
button.
Native Te m p o
To return to the original tempo the loop was recorded at, press
Stop
and
Tap Tempo
buttons at the same
time.
T R I MM I N G
When you first record into an empty loop Repeater pads the record-
ing a little, leaving you extra room at the start and end to develop
the best loop points. You can even move the trim point past zero
to add silence to the beginning or end of your loop.
Trim BasicsÉ
¥ The first press of
Trim
will put you into the Bars Trim mode.
The
Loop
knob will remove whole bars from the front of the
track, the
Tempo
knob removes bars from the end of the
track.
¥ Press
Trim
again to go into Seconds Trim mode. In Seconds
Trim mode the display shows the start and end points of the
loop in min.sec.sec/100, which you can modify with the
Loop
and
Tempo
knobs. These changes will affect your tempo, and
the Bars and Beats will be recalculated according to the rule:
Seconds = Bars x Beats x ((Tempo/60)/Div). [BTW - Math is truth
and beauty]. For example, in 3/4 time, the Beats value would
be 3 and the Div would equal 4. 4/4 time the values would be
Beat = 4, Div = 4.
Trimming is non destructive, so when you've finished editing and
want to discard the trimmed parts, press and hold
Trim
. The dis-
play will change to read "
", and
Stop
and
Trim
will flash.
Pressing
Trim
will save and discard the trimmed ends. The display
will flash "
". Pressing
Stop
will cancel. Discarding the trimmed
parts is a destructive edit and cannot be undone.
M U LT I P LY LO O P
Pressing
Multiply Loop
will double the length of your loop. For example you can turn a four bar loop into eight,
then eight into sixteen, etc. This is great for creating a longer bed for overdubbing guitar solos or longer musical
phrases.
Multiplying creates "virtual tracks".
Virtual Tracks don't take up extra memory until they have been
Resampled or Overdubbed. They are indicated by the blinking active LED in the tracks section. Virtual tracks can be a
real memory saver: for example, if you record a one bar drum loop on Track 1 and multiply it out eight times, then
switch to Track 2 to record an eight bar riff, guess what? Your drum loop will still only take up one bar of memory
even though the loop is eight bars long.
English...
26
LOOP EDITING
The effect of trimming
Summary of Contents for Repeater
Page 1: ...Loop Based Digital Recorder ...
Page 4: ...English 4 TABLE OF CONTENTS ...
Page 5: ...English 5 TABLE OF CONTENTS ...
Page 48: ...English 48 FLOW DIAGRAMS ...