10
11
pausing the action
game scr
een
It’s going to get hot in there when you’re in the thick of it and you’ll want to take a breather
at times. Even the toughest player wants an occasional break in the commotion.
• Press
>
to pause the action at any point.
Pausing the game opens the Pause Menu with the following selections:
• Options
Access the game options
(see page 6)
.
• Restart
Restart the current level.
• Save
Save your current level.
• Quit
Quit the current game.
The Game Screen is generally left clear and uncluttered to let you concentrate on the action,
but some important stuff is shown that you should know about.
Health
The green meter shows the amount of current Health for your character in the mission. Keep
an eye on this — too low and he’ll never make it out of there alive. You can boost your Health
levels by using the Medical Boxes found in various places throughout the mission. Keep a look
out for them — they’re marked with a white border with a green cross — they might just make
the difference.
• Approach a Medical Box and press
A
when you see the prompt to add Health
on the meter.
Adrenaline
The blue meter shows your character’s Adrenaline level. Adrenaline is boosted by killing
or neutralizing cops and civilians. A high Adrenaline level will also let you carry out your
character’s specialty Signature Move or give you a blast of Bullet Festival.
Weapon(s) in Hand
This icon shows the active weapon (or weapons) in hand. You can carry one large weapon
(such as a sub-machine gun or shotgun) and a maximum of two handguns (one in each hand).
If you are holding a grenade or shield it is also shown here.
When a large weapon is holstered (
?
1
) it will be shown on the character’s back. To draw
a weapon, press
?
1
again.
To the right side of the weapon icon are two numbers. The top number is the total number of
bullets held in the current clip; the bottom number is the number of bullets you have in reserve.
When the top number reaches zero, the weapon is reloaded with the bullets taken from your
reserve (if available).
Target Cursor
The Target Cursor will appear if you have a weapon in your hand. Use it to aim before pulling
the trigger. If you want a more precise aim, click
R
and the view will zoom-in. If you have
picked up a Sniper Rifle, click
R
twice to get a super accurate zoom-in shot. Click again
to toggle back to normal mode.
The Target Cursor will flash to indicate if you have targeted (locked-on) to a person (either to
shoot or to control by moving). The Target Cursor will disappear if you do not have a weapon
in hand but will reappear if you pull
l
(lock-on). Your weapon will then be placed in your
hand, ready for action.
Hostage Tolerance Meter
If you have a hostage, you will see the hostage’s current tolerance level on the red bar just
above your own Health level. The bar reduces when you do something with or to the hostage.
It is an indication of how far you can push before the hostage collapses/faints and becomes
useless to you.
End of Mission
You can also view a statistical breakdown of the mission summary. The ranking you get depends
on your performance:
• Time Taken
• Disarms
• Shots Fired
• Threats Neutralized
• Targets Hit
• Body Count
• Accuracy
• Unlockables
• Hostages Taken
1
TARGET CURSOR
2
HOSTAGE TOLERANCE METER
3
HEALTH METER
4
WEAPON(S) IN HAND
5
AMMO IN WEAPON / TOTAL AMMO
6
ADRENALINE
1
2
3
4
5
6
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