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DEVELOPMENT TEAM

Senior Producer

Matthew Guzenda

Producer

Morgan Gray

Production Staff

Alex Jones, Lulu LaMer, Elio Rutigliano, 
Rosaura Sandoval, Nate Schaumberg

Additional Production

David Baker, Juli Logemann

PROGRAMMING STAFF

Technical Director

Jason Bell

Lead Programmer

Rob Pavey

Player Character Lead Programmer

Gary Snethen

Senior Programmers

Scott Krotz, Erin Catto

Programmers

Joshua Criz, Darrell Dennies, Matthew Gaston, Sean Gugler,
Komei Harada, Anne-Lise Hassenklover, Andrew Hynek,
David Modiano, Hong Park, Stephen Perez, Sean Skelton,
Anthony Thibault

Additional Programming

Dan Archard, Stanislav Baranov, Michael Davies, 
Nathan Frost, Mike Gonzales, Joel Hunter, Ted Johnson,
Thomas Mayer, Matthew McKinnon, Paul Taylor, 
Meilin Wong

Scripting

Tom Fong, Brad Johnson, Josie Nutter, Matt Roberts

ART STAFF

Art Director

Jacob Wendler

Lead Artists

Jason Botta, Drew Medina

Artists

Matthew Abbott, Lucas Aceituno, Scott Anderson, 
Matt Bein, Jim Conrad, Chris Gregory, Yaroslav Grabovskyy,
Yu Gu, Jeff Johnsrude, Justin Lamperski, Freddie Lee, 
Shao Wei Liu, Dan Neuberger, Ross Patel, Kristen Russell,
Patrick Sirk, Caleb Strauss, Chris Strugill, Andrew Wood

Visual Effects Lead

Gavin Wood

Environment Concept Art

Joel Boucquemont, Bill Stoneham

Lara Design & Creative Consultant

Toby Gard

Lead Character Designer

Kam Yu

Lead Character Artist

Daniel Cabuco

Character Artists

Chris Anderson, David Gustlin

Lead Animators

Brandon Fernández, Jeff Wilcox

Animators

Ryan Goldsberry, Ben Harrison, Barry Nardone, 
Michael Smith, Jake Spence

Animation Intern

Shaun Budhram

DESIGN STAFF

Lead Designer

Riley Cooper

Assistant Lead Designer

Harley Baldwin

Lead Level Designer

Martin Dufour

Designers

Jeremy Bredow, John Dumala, Steve Goodale, 
Jesse Johansen, Kyle Mannerberg, Darren Mckinsey, 
Matt McManus, Stephen McManus, Jon Vosovic, 
Jason Weesner, Steve Yoshimura

Story Designer

Eric Lindstrom

Dialogue Writer

Aaron Vanian

AUDIO STAFF

Music Composed by

Troels B. Folmann

Audio Engineer

Karl Gallagher

Sound Designer

Mike Peaslee

Junior Sound Engineer

Gregg Stephens

Creative Services Director

David Goodwine

Title Sequence Created by

Jake Hughes

CREDITS

AV Support

Estuardo Sandoval

AV Interns

Rick Gilliland, Jae Shin

Playtest Coordinator

Daniel Atkins

Original Design

Doug Church 

Voice Acting

Lara Croft  . . . . . . . . . . . . . Keeley Hawes
Zip  . . . . . . . . . . . . . . . . . . Alex Desert
Alistair  . . . . . . . . . . . . . . . Greg Ellis
Winston  . . . . . . . . . . . . . . Alan Shearman
Amanda  . . . . . . . . . . . . . . Kath Soucie
Anaya  . . . . . . . . . . . . . . . . Melissa Lloyd
Rutland  . . . . . . . . . . . . . . . Rino Romano
Nishimura  . . . . . . . . . . . . . Paul Nakauchi
Takamoto  . . . . . . . . . . . . . Michael Hagiwara
Narrator  . . . . . . . . . . . . . . Alister Duncan
Archeologist (Kent)  . . . . . . Alister Duncan
Lady Croft  . . . . . . . . . . . . . Eve Karpff
Child Lara  . . . . . . . . . . . . . Charlotte Sparey

Voice Director (UK)

Jonathan Ashley

Voice Director (US)

Kris Zimmerman

Voice Consultant (UK)

Andy Emery

Voice Consultant

Gordon Hunt

SPECIAL THANKS

Joe Allen, Marianne Arotzarena, Eric Beerbaum, Kim Chew,
Rolef Conlan, Patrick Connor, Rusty Drake, Mike Ellis,
Jennifer Fernández, Rutherford Gong, Austin Grossman, 
Jon Guilford, Jim Hedges, David Hong, Noor Khawaja, 
Sam Kolb, Richard Lemarchand, Art Matsuura, 
Martin McDonald, Billy Mitchell, Robert Quattlebaum,
Calvin Rein, Cory Ringdahl, Andre Rodriguez, Sally Short,
Ian Slutz, John Spinale, Alex Vaughan, Brian Venturi, 
Mark Wilhelm, Salami Studios (US), Side (UK), 
Everyone at Crystal Dynamics for their support!

The Tomb Raider Development team would like to thank 
our families, husbands, wives, children, significant others,
pets and everyone else who helped us during the making 
of Tomb Raider: Legend. We could not have made it 
without you!

NIXXES SOFTWARE

Lead Programmer

Jurjen Katsman

Programmers

Alex Bartholomeus, Michiel Kolders, Niels J. de Wit

Additional Programming

Patrick den Bekker, Tim van Klooster, David Hof, 
Sjors Jansen, Sylvester Hesp, Jim Offerman

CRYSTAL DYNAMICS

General Manager

Sean Vesce

Director of Production

Graeme Bayless

Director of Design

Noah Hughes

Director of Technology

John Pursey

Director of Art

Darrell Gallagher

Quality Assurance Manager

Chris Bruno

Lead Tester

Benny Ventura

Platform Leads

Bill Gahr, John Hsia, Daniel Kim, Oliver Villa Piega

Testers

David Pogan, John Allen, Flynn O'Hare, Bryan Enriquez

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Summary of Contents for Lara Croft Tomb Raider: Legend

Page 1: ...OM7BUS03...

Page 2: ...nagers are more likely than adults to experience seizures may be reduced by n screen y or fatigued a history of seizures or epilepsy VISION Some televisions ypes can be damaged games are played ring...

Page 3: ...MENU START GAME Start a new game If saved data is present on your Xbox Hard Disk this option changes to RESUME GAME and resumes play from the last save LOAD SAVE START NEW GAME Start a new game LOAD...

Page 4: ...has several checkpoints to pass The word CHECKPOINT will appear in the bottom right of the screen to inform you when Lara has passed a checkpoint This is a good place to save your progress Press to ac...

Page 5: ...Swim left right forward B Dive Hold button to dive deeper Y Interact Action Pick up rewards Fast Stroke A Swim toward the surface Surface R Rotate camera SWIMMING CONTROLS NOTE When Lara is swimming...

Page 6: ...nemy As she lands on the enemy press A again to activate slow time then immediately pull r to fire shooting the target POWER KICK Pull and hold l and press Y to kick the target enemy away with Lara s...

Page 7: ...irection HUD Head s Up Display WEAPONS ITEMS AND HEALTH HEALTH BAR The health bar gauge displays Lara s current health level When Lara s health gets dangerously low you need to replenish it using a h...

Page 8: ...faces plus a lengthy wire and an automatic recoiler NOTE The grapple can only be used on specific shiny metallic surfaces 13 12 ta capture and wireless communication device and real time objective and...

Page 9: ...ng rewards opens up bonus content and extra features such as outfits which you can view in Croft Manor pistol upgrades concept art and much more Make sure Lara scours the environment thoroughly Each m...

Page 10: ...Croft Eve Karpff Child Lara Charlotte Sparey Voice Director UK Jonathan Ashley Voice Director US Kris Zimmerman Voice Consultant UK Andy Emery Voice Consultant Gordon Hunt SPECIAL THANKS Joe Allen Ma...

Page 11: ...ality Assurance Technicians Katie Bieringer Jonathan Brown Richard Campbell Nicholas Cooprider Ergin Dervisoglu Wil Dimas Kip Ernst Joe Greer Stephanie Greer Richard Hartzell Mackenzie Hume Nick Jacob...

Page 12: ...ive you will need to forward material directly to us Please include a brief letter explaining what is enclosed and why you are sending it to us The agent you speak with will give you an authorization...

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