ECTACO SpeechGuard
®
Travel Edition
User Manual
16
The goal is to move all cards to the fourth pocket. You will aim
most of your efforts at learning difficult words, while simple words
will shortly jump to the fourth pocket.
The game statistics is stored in the device memory so you can
resume playing from where you left off.
• In the
Main Menu
, tap the
Pockets
icon. The game will begin.
• Tap on the first pocket.
The first card from those stored in the selected pocket will be
displayed.
• Tap
Got It
if you know the hidden word.
The card will be moved to the upper pocket.
• If you do not know the source word, press
Forgot
, and the card
will drop to, or will remain in the lower pocket, if it is already
there.
The bottommost line of the screen displays the number of cards
left in the pocket. The game continues until all cards are moved
to the fourth pocket.
Spell It
In this game special attention is paid to the correct spelling of
words. The program displays the cards one by one with the
source word hidden. This game is similar to
Flash Cards
, but this
time you should type the source word yourself. As in all other
games, you can view the source word at any time.
The game statistics is stored in the device memory so you can
resume playing from where you left off.
• In the
Main Menu
, tap the
Spell It
icon.
The
Spell It
screen with the first card from the first set will be
shown. For information on how to create your personal sets of
flash cards, please refer to the
Adding Entries to Flash Cards
chapter.
• Type the correct source word in the text input field and tap
OK
.
• Tap
Skip
to go to the next card. When you reach the last card in
a set, you will return to the first unlearned card from the given
set.
• Tap on the
Show translation
message to see the source word.
To hide the source word, just tap on it.