Signal Processing
10
Signal Processing
CHORUSES
cont'd.
Name
Speed/Level
Speed/Level
Speed/Level
Speed/Level
Slow
1
- .10Hz/25
2
- .15Hz/25
3
- .10Hz/50
4
- .15Hz/50
Medium
5
- .25Hz/25
6
- .35Hz/25
7
- .25Hz/50
8
- .30Hz/50
Fast
9
- 2.0Hz/25
10
- 3.5Hz/25
11
- 2.0Hz/50
12
- 3.5Hz/50
FLANGERS
Flangers are like choruses with the exception that part of the effected
signal is returned back to the input. This is known as feedback.
Settings with larger feedback settings will create more dramatic “jet
airplane” type effects.
Name
Speed/Fback
Speed/Fback
Speed/Fback
Speed/Fback
Slow
13
- .10Hz/40
14
- .15Hz/40
15
- .15Hz/50
16
- .20Hz/50
Medium
17
- .30Hz/50
18
- .35Hz/50
19
- .40Hz/60
20
- .40Hz/60
Fast
21
- .70Hz/60
22
- .80Hz/60
23
- 1.0Hz/75
24
- 1.0Hz/80
PHASERS
Phasers, like Flangers,split the input signal into 2 paths. One path
remains unaffected while the other is modulated in and out of phase.
When this is combined with the original, part of this signal is returned
back to the input (feedback). Increased feedback settings can produce
very spacey sounds, reminiscent of late 60’s early 70’s music.
Name
Speed/Fback
Speed/Fback
Speed/Fback
Speed/Fback
Slow
1
- .10Hz/60
2
- . 10Hz/70
3
- .15Hz/80
4
- .15Hz/80
Medium
5
- .25Hz/60
6
- .25Hz/70
7
- .45Hz/70
8
- .45Hz/80
Fast
9
- .90Hz/40
10-
1.0Hz/50
11
- 1.5Hz/50
12
- 2.0Hz/60
TREMOLO
Tremolos modulate the level of the signal. This effect is has been found
in guitar amps for years and has recently become a popular effect
again. The TEC8 gives you 9 speeds ranging from 2.0 Hz - 9.0 Hz
.
RING MODULATOR
The Ring Modulator produces mathematically related sounds
rather than a harmonically related sounds. It is useful for atonal and
percussive-like effects.
Setting
Frequency
Setting
Frequency
22
80
26
750
23
160
27
1000
24
320
28
1300
25
500
PIXELLATOR
The Pixellator takes the input signal and undersamples it to create a
raw digital version of the original. This effect is popular in industrial,
rap, and techno music.
Setting
Pixellation
Wet/Dry Mix
29-31
10
33/67, 67/33, 100/0
32-34
20
33/67, 67/33, 100/0
35-37
30
33/67, 67/33, 100/0
38-40
Random
67/33
Signal Processing