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Dimension12
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Dimension12
RECORD
Select bank 1, 2, 3, or 4 (6 seconds each) or 1&2 or 3&4 (12 seconds
each) Press record button (record LED will light indicating record is
active). Press stop when done or wait until the full record time has fin-
ished. (Monitor out plays dry signal only.)
GATED RECORD
Select bank. Press gate button. Press record. Record LED flashes
waiting for input signal. Gate threshold is -25dB.
PLAY
Select desired bank, and press Play Button (3). If no edit point is set,
play will start at the beginning of the sample. If an edit point is set then
play will begin at specified start point. (Monitor out will play selected
bank only.)
LOOPING
Press the desired bank, press the Loop Button (14), (LED will light indi-
cating loop is active), press Play Button (3). The sample will play from
beginning to the end of the 6 or 12 second sampling time, depending
on which was selected. With looping on, the sound sample will then
continue to be repeated. If the start and stop points were changed
using the editing funtion, play will start from the new start point and end
with the new end point (see editing). Looping will continue to play
between the new start and stop points until the Stop Button (4) is
pressed.
REVERSE
The Gate/Reverse Button (5) will cause the sample to be played back-
wards. This function is used in play mode. To stop the reverse play-
back, press the Stop Button (4), and then press Gate/Reverse Button.
OVERLAYS
Two banks my be played back together, either bank 1 and 2 or 3 and
4. For example, this function my be accomplished by pressing bank 1
and the Play Button (3), and then pressing bank 2 and the Play Button
(3). Each bank can have its own set of above functions independently
associated with each bank, i.e., bank 1 for instance may be played in
reverse with effects, and its own separate stutter, while bank 2 can be
played forward with no effects and its own stutter point.
EFFECT
The effects parameter controls consist of an FX on/off button (17),
a mix knob (21), an effects LFO speed control (18), a modulation
depth control (19), and an effects feedback control (20). Effects
may be used in both record and play back mode. The effect on/off
is linked individually with each memory bank. Chorusing can be
acheived with depth set to 1:00, feedback set to 9:00, and speed
set to 8:00, and mix of 50% Flanging is acheived by setting depth
to 3:00, feedback to 12:00, and speed to 10:00. For effects oper-
ation in delay mode make sure delay time is set to 0.
RECORDING WITH EFFECTS
Press the FX button and adjust the controls (speed, depth, feed-
back, mix) to the desired effect. Note, the dry signal can be heard
out of the main channel while in record mode, and the wet/dry mix
out of the monitor channel.
PLAYING WITH EFFECTS
The FX button can be pressed for, and is, independently linked to
each of the memory banks, however, the settings of the FX para-
meters (speed, depth, feedback and mix) are globally set with the
controls. Even if the sample was recorded with effects, the sam-
ple can be played back with effects, thereby increasing the modu-
lation effect.
FOOTSWITCH - The optional 3 button foot switch (FS3M) con-
trols the following functions: In sampling modes, switch 1 is stop,
and switch 3 is play. For the delay mode, switch 1 sample/hold,
switch 2 is tap tempo, and switch 3 is effect on/off. in reverse
mode only tap tempo is operational.