
OSD Menu
_
Exposure
2
2
LENS
AUTO
BACKLIGHT HME
DRC
OFF
DEFOG
OFF
AGC
10
STARLIGHT X4
3D DNR
HIGH
EXIT JUMP
EXPOSURE
H-POS
8
V-POS
7
H-SIZE
3
V-SIZE
3
RETURN
BACKLIGHT
MODE
ROI
WEIGHT
HIGH
RETURN
WDR
BACKLIGHT
OFF
HME HIGHLIGHT MASKING EXPOSURE
HME allows objects to appear clearly on the screen by
masking extremely bright areas. To setup HME, set the
level and color. The lower the setting, the darker the
masking areas have to be. Select from: 0 ~ 20.
Color: Set the color of the HME mask. Select from:
BLACK / WHITE / YELLOW / CYAN / GREEN /
MAGENTA / RED / BLUE / CUSTOMIZE
BLC BACK LIGHT COMPENSATION
If BLC is selected, adjust the size and position of the mask:
- H-POS: Move the Zone position left or right. The higher the number,
the zone will move to the right.
- V-POS: Move the Zone position up or down. The higher the number,
the zone will move down.
- H-Size: Reset the zone‘s size horizontally. The higher the number,
the right side panel will move further to the right.
- V-Size: Reset the zone’s size vertically. The higher the number, the
bottom side panel will move further down.
WDR Wide Dynamic Range
If WDR is selected, adjust the WDR level (Weight) in the sub-menu. Select
from Low, Middle, or High (Default).
EXPO
MOTI
PRIV
RGB
D&N
FUNC
SET
EXIT
ROI (Region of interest)
To have more efficient scene result, up to 4 regions are able to be selected
for WDR effect to maintain the most suitable color appearances.
WDR&3D-DNR functions can’t be operated simultaneously. Once the WDR may activate then the DNR function shifts to
2D-DNR although DNR functions set by 3D-DNR as default setting.
18
Summary of Contents for STAR-LIGHT DWC-V6263WTIR
Page 9: ...Dimension Unit Inches mm 5 7 145mm 1 85 47 0mm 2 43 61 8mm 9...
Page 33: ...Notes 33...
Page 34: ...Notes 34...
Page 35: ...Notes 35...