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14

15

THE SNOWBLIND

EFFECT

HACKING

Perform your hacking skills on electronic equipment using the icepick
(from the primary weapons inventory). You can hack:

L

Security panels.

L

Computer panels.

L

All types of auto turrets.

L

All types of bots.

NOTE:  The Ogre is not hackable. It is a vehicle piloted by a human.

HOW TO HACK

With the icepick equipped, point and shoot at an electronic object. Once
the icepick deploys by unfolding with an audible clack, you are ready to execute
the hack:

L

Point at the hacked security panel and pull 

r

to bring up the Hack Panel

options. Use 

L

or 

?

to select an option. Press 

A

to execute the selected

option. Press 

B

to hide the Hack Panel options display.

L

Hacked security panels can be re-accessed (by pressing 

A

).

L

If you are attacked while performing a hack, the hacking process stops.

L

A misfired icepick is reusable (successfully fired icepicks are spent). To recover
a misfired icepick, move within pickup range and press 

A

to return it

to your inventory.

REPUBLIC SECURITY SYSTEMS

You will encounter auto turrets, security cameras and trip lines set by the enemy.
Some of these systems are activated when the enemy presses an alarm switch. You
can override certain systems from panels. Turrets and cameras can be disabled,
destroyed or turned against the enemy by using your hacking skills.

VEHICLES

Use Phoenixes, Hydras, Titans and Ogres to move quickly or attack the opposition.
Hydras, Titans and Ogres give you massive firepower. Even though a Phoenix may
be unarmed, you can use it as a ramming weapon.

IMPORTANT: The turret part of the vehicle moves independently from the body.
For example, when you move the Ogre’s upper body to aim the guns (

R

),

the legs remain pointed in the direction you are walking (

L

).

Your bio-augmentations depend on electronics that are
vulnerable to Electro Magnetic Pulse (EMP) attack. When an EMP
is launched or some other electronic interference occurs,
your vision fills with a white static as the pulse overwhelms your
bio-augmentation systems. You will lose some or all bio-energy.

L

Use a nano boost to overcome the Snowblind effect.

VITAL TASKS

EVALUATING OBJECTS, ALLIES
AND ENEMIES

Point your reticle at a nearby object or soldier (friendly or
enemy). A gauge appears displaying the object’s type and
destructibility, or the soldier’s health level, name and rank. You
now have the option to interact with the object or talk to the
friendly (in most cases) by pressing 

A

.

MOVING OBJECTS

You can move some objects.

L

Some objects can be picked up/dropped by pointing
at them and pressing 

A

.

L

While holding an object, you can tap 

r

to throw it.

L

Walk into the object to attempt to push it in the direction
you want it to go.

L

You can use the Kinetic Kicker to push/pull certain objects.
Target an object with the kicker, pull and hold 

r

to charge

the kicker, then release the trigger to push the object.
To pull the object, use 

l

.

SnoB xbox final gs  1/18/05  9:05 AM  Page 14

Summary of Contents for PROJECT SNOWBLIND

Page 1: ......

Page 2: ...lition Army 2nd Lieutenant Nathan Frost has been transformed There was that last searing blast from the bomb an excruciating gurney ride into the surgery unit Frost wondering if he even had a face lef...

Page 3: ...ary weapon Quick detonate b grenade after throwing Activate riot wall Toggle to previous primary weapon c tap Cycle through primary weapons 1 2 with inventory closed Cycle through secondary weapons 3...

Page 4: ...r Select option from hacked panel display L or 1 2 Execute selected option A Aim Control gun turret R Fire gun turret r Pan surveillance camera R Zoom camera in out L Exit hacked panel display B MULTI...

Page 5: ...IVES Your orders are assigned as mission objectives L Mission objectives appear as yellow circles on the Radar See page 8 L Press to see primary and secondary objectives on the Pause screen during pla...

Page 6: ...you auto reload Manually reload by pressing X SECONDARY WEAPON The secondary weapon you currently hold Throw it by pressing b Press b again to detonate activate the weapon after throwing it Its name...

Page 7: ...when reloading ALT FIRE Primary weapons have an alternate fire mode To use it pull l NOTE Check the weapon briefing when you acquire the weapon to view special alt fire characteristics You can also se...

Page 8: ...the equipped bio augmentation The Reserve gauge begins to discharge as you use the power When the gauge empties or you press Y again the bio augmentation terminates and you return to normal ENHANCED V...

Page 9: ...e certain systems from panels Turrets and cameras can be disabled destroyed or turned against the enemy by using your hacking skills VEHICLES Use Phoenixes Hydras Titans and Ogres to move quickly or a...

Page 10: ...he Save Point icon on doors that lead to a save point Pass through the doors approach the save point and press X to bring up the Save Game screen On the Save Game screen press L 1 2 to select a data f...

Page 11: ...wnload Content option from the next menu USING THE XBOX COMMUNICATOR Connect the Xbox Communicator to talk to other players during play The Xbox Communicator is voice activated LOBBY MENU FIND GAMES S...

Page 12: ...way to the enemy flag and take possession of it to win You can recapture your own team flag and return it to your base You must have your own flag at your base when capturing the enemy flag to score U...

Page 13: ...lt the server name is your screen name GAME TYPE Choose a game type See page 21 ARMS RACE MOD Players take the loadout including weapons and bio augmentations of their victims class Players keep these...

Page 14: ...ion then select end Req to send quick invitations to active ame plus the last ten users you ve encountered you to add them as friends and configure other muting un muting their voice transmission Frie...

Page 15: ...ing a player es to confirm the retraction G AN INVITATION TO JOIN A CLAN n invited to join a clan the icon appears next ion on the Online Lobby screen To accept the Clans then Invitations and then Inv...

Page 16: ...FPO Inside Back Cover Placeholder NOTES 9 05 AM Page 28...

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