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Bonus Life - Many games offer configurable bonus lives at specific score
thresholds, such as 10000 pts, 75000 pts, etc.
Difficulty - Some games have a configurable difficulty level, usually with
an Easy or Hard option (this setting may also be a number range).
Enable - When enabled, the game will be selectable from the Game
Menu. When disabled, the game will be hidden from the Game Menu.
Boot - If this setting is enabled, the game will be configured to boot au-
tomatically, bypassing the Game Menu. If a game is marked for booting,
but is not enabled, then this setting has no effect. If multiple enabled
games are set to boot, the game with the lowest slot number will boot.
To abort the direct booting of a game, hold down Player 1 Start to display
the
Options Menu.
Menu Name - The name displayed in the Game Menu can be changed
here. To move the cursor right or left, move the joystick right or left. To
change the value of a letter, move the joystick up or down. Pressing Player
1 Start will end the input sequence.
Reset Scores - This action will reset the high scores for the game in the
currently selected slot, and will trigger a confirmation screen. To reset all
high scores, naviate to the
System sub-menu, and select Reset Scores.
Erase Game - This action will erase the game from the currently selected
slot. High Scores associated with the game are still saved, and will not be
lost. If the game is reinstalled at a later time, then the same high score
table will be used regardless of what slot is used for the game.
Summary of Contents for BITKIT
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Page 2: ...BITKIT 8Bit FPGA Updated June 2021 C 2017 21 CraftyMech LLC http craftymech com ...
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