
FLYING THE UFO BALL
REPLACING ROTOR BLADES
The UFO Ball should only be used indoors and away from people, pets and objects.
1.
Flip the power switch on the UFO Ball to turn it on. A blue LED light will indicate that the power is on and ready to fly.
2.
Hold the UFO Ball with your fingers out of the way of the rotor blades. After 3 seconds the rotor blades will start spinning. Let
go of the UFO Ball and keep your hand under it to keep it in the air as it floats up and down sensing any object underneath it.
3.
Move your hand closer to the UFO Ball and it will fly up. Lower your hand and it will fly
lower. If you put your hand down it will sense the floor or other objects and hover just above,
like it does with your hand.
4.
To turn off, quickly and carefully grab the ball and flip the power switch to off. To easily
slow down and stop the UFO Ball, aim any household infrared remote* at the UFO Ball and
press the power button. The UFO Ball will slowly descend, land and turn off the rotors.
Promptly pick it up and flip the power switch off.
*Not all Infrared Remotes will work. Initially test a new remote with the UFO Ball in
your hand prior to letting go for flight.
The rotors may become damaged during a collision. The UFO Ball comes with 2 spare rotors. Please replace damaged
rotors immediately. The UFO Ball comes with 1 A rotor and 1 B rotor. The A and B rotors must be installed on specific
locations on the UFO Ball for it to fly properly. Check the bottom of each rotor to see if it’s labeled either A or B.
Match the new rotor to the damaged one and replace.
No tools are needed to replace the rotors. Follow the steps
below to replace the damaged rotor.
1. Pull the damaged rotor off to the
side and unhook the rotor as shown.
2. Push the new rotor into place until
it clicks in place and moves freely.