12
US
Programming
Once programs are set
(i.e. 1, 2, 3 and 5) they
are visible by a numbered digital block on top of
all pages.
Number corresponding to the program currently
in operation flashes until program is over.
WEEkLy pROGRAmmING
Weekly program effects both lines: the day selection will be set for all
programs.
Use arrows keys to move through the pages
until the display shows the weekly screen in
which all numbers from 1 to 7 listed
represents every day watering.
To eliminate days from the week proceed as follows:
1.
Press
(the
OK
icon will appear).
2.
Use arrow keys to move
on the day(s) in which all programs set
should not run.
3.
Press
to eliminate the selected day; the corresponding number will
disappear.
4.
To reactivate the missing day move
to that location and press
.
5.
Once completed move
to
EXIT
then press
.