4
ground. The chosen mouse pointer appears
in the list under the selected function.
5 Click on the button
Adopt
.
- OR -
Click on the button
OK
.
The new configuration is saved.
3.3 Motion (tab)
In the tab
Motion
you can make the following
settings:
• You can set the speed at which the pointer
travels across the screen.
• You can determine that the cursor automat-
ically jumps to the standard button in each
new dialog box. Usually, this is the button
OK
.
• You can set that the position of the pointer
can be located. When you press the
Ctrl
key, a circle blinks around the pointer.
To set the pointer speed
1 Position the mouse pointer on the slider in
the group
Pointer speed
.
2 Press the left mouse button and pull the
slider to the desired position.
3 Click on the button
Adopt
.
- OR -
Click on the button
OK
.
The new configuration is saved.
To direct the pointer to the standard button
1 In the group
Direct to button
, select the
control box
Move cursor automatically to
standard button
.
2 Click on the button
Adopt
.
- OR -
Click on the button
OK
.
The new configuration is saved.
To set the locating of the pointer
1 In the group
Locating
, activate the control
box
On pressing CTRL, show pointer
position
.
2 Click on the button
Adopt
.
- OR -
Click on the box
OK
.
The new configuration is saved.
3.4 Settings (tab)
In the tab
Settings
you can make the follow-
ing settings:
• You can compile an individual NetJump
menu. In this menu, symbols are grouped
that assist you in the operation of an Inter-
net browser. In the tab
Buttons
you can
determine which mouse button activates
the NetJump menu by assigning the Net-
Jump menu to a button.
• You can compile an individual LuckyJump
menu. In this menu, symbols are grouped
that assist you in the operation of
Microsoft Windows
. In the tab
Buttons
you can determine which mouse button
activates the LuckyJump menu by assign-
ing the LuckyJump menu to a button.
• You can set the functions of the mouse
wheel. In this way, you can reverse the roll
direction of the wheel, determine how many
lines a scroll unit should scroll, or deter-
mine that each scroll unit should jump over
an entire page.