
Modular
3. Functions
BBD selector
This switch decides if one (512 stages) or two
(1024 stages) BBDs (Bucket Brigade Device) are used for
delay generation.
Delay Time
Manual control of delay time. The range is from
around 1,3ms to 25ms for BBD switch in upper position
and from ca. 2,5ms to 50ms for the switch in its lower
position (≙ 400-20Hz / 760-40Hz in self-oscillating mode).
This knob adjusts the frequency of the internal BBD clock
VCO from ≈200kHz to ≈10kHz.
The range can be extended by adding a CV to one of the
respective inputs.
Feedback Loop mode switch In the upper position 'normal',
the delayed signal is routed back to the BBD's input with its
normal polarity.
(Amount of the back-routed signal depends on the setting
of the poti 'Feedback' and/or a control voltage applied on
'Feedback CVin' )
In middle position 'open', the feedback loop is interrupted.
This allows to insert devices like filters, modulators etc. in
the loop by using the 'In2' input and the 'Delay Out'
output .
In the lower position 'inv.', the delayed signal is inverted
and sent back to the BBD's input with negative polarity.
Input1 The BBD's audio signal input. The signal applied on In1 will be mixed with the BBD's delay
output; the mixed signal is provided on output socket
2
3
4
5 6
7
8 9
21
10
11
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4
4
14
Falsche Zahlen
('Mix out'). The ratio of the mix (dry-wet)
is adjusted with knob ('In1↔ Delay').
In1 Level adjusts the level of the audio signal from In1 .
Mix Output
Output signal mix of the BBD's delayed output and the input signal applied on
'In 1' . The ratio between the two signals (≙ dry-wet) can be adjusted by using knob ('In1↔
Delay') .
Input2
2
nd
audio signal input for the BBD. Unlike 'In 1' , this input does not have an input level
and a dry/wet mix control.
In1↔ Delay
Ratio between the signal from input 'In1' and the delayed signal (≙ dry↔wet). The
mixed signal is provided at
2
3
4
5 6
7
8 9
21
10
11
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4
4
14
Falsche Zahlen
.
2
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
2
3
4
5 6
7
8 9
21
10
11
12
13 14 15 16 17
18 19
20
22
12
Objekt in Pfade:
4
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4
2
3
4
5 6
7
8 9
21
10
11
12
13 14
15 16
17
18 19
20
22
12
Objekt in Pfade:
4